Core/Spells: Rename SpellAttr1 to use official attribute names
Port From (https://github.com/TrinityCore/TrinityCore/commit/c88b602a2c7eda598a4205dd0ec9f562c31f21b0)
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@@ -3713,7 +3713,7 @@ namespace Game.Entities
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// spell should dispel area aura, but doesn't have the attribute
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// may be db data bug, or blizz may keep reapplying area auras every update with checking immunity
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// that will be clear if we get more spells with problem like this
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spellInfo.AttributesEx |= SpellAttr1.DispelAurasOnImmunity;
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spellInfo.AttributesEx |= SpellAttr1.ImmunityPurgesEffect;
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});
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// Blizzard (Thorim)
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@@ -4104,7 +4104,7 @@ namespace Game.Entities
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// Awaken Flames
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ApplySpellFix(new[] { 75888 }, spellInfo =>
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{
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spellInfo.AttributesEx |= SpellAttr1.CantTargetSelf;
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spellInfo.AttributesEx |= SpellAttr1.ExcludeCaster;
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});
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// ENDOF RUBY SANCTUM SPELLS
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@@ -4203,7 +4203,7 @@ namespace Game.Entities
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// Gaze of Occu'thar
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ApplySpellFix(new[] { 96942 }, spellInfo =>
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{
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spellInfo.AttributesEx &= ~SpellAttr1.Channeled1;
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spellInfo.AttributesEx &= ~SpellAttr1.IsChannelled;
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});
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// Evolution
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