From a36cc8ba2e1dcc7d956bf154fce55f9bb8f8972c Mon Sep 17 00:00:00 2001 From: hondacrx Date: Sun, 27 Feb 2022 14:14:04 -0500 Subject: [PATCH] Core/Movement: Fixed possible crash in HomeMovementGenerator Port From (https://github.com/TrinityCore/TrinityCore/commit/9c63503527944568e13ae6d8cf9e46bd634f7587) --- Source/Game/Movement/Generators/HomeMovement.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Source/Game/Movement/Generators/HomeMovement.cs b/Source/Game/Movement/Generators/HomeMovement.cs index 2f8f20d80..585116f18 100644 --- a/Source/Game/Movement/Generators/HomeMovement.cs +++ b/Source/Game/Movement/Generators/HomeMovement.cs @@ -78,7 +78,10 @@ namespace Game.AI owner.LoadCreaturesAddon(); if (owner.IsVehicle()) owner.GetVehicleKit().Reset(true); - owner.GetAI().JustReachedHome(); + + CreatureAI ai = owner.GetAI(); + if (ai != null) + ai.JustReachedHome(); } }