From a3bd0f274a420ce88b58e3409f18ff09ea67c0e9 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Mon, 25 Jul 2022 22:17:46 -0400 Subject: [PATCH] Core/Conditions: Allow empty (CONDITION_NONE) conditions with just script attached Port From (https://github.com/TrinityCore/TrinityCore/commit/47aa69ca32c79dfdab9cd2cdbd64e69c9716e413) --- Source/Game/Conditions/Condition.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Game/Conditions/Condition.cs b/Source/Game/Conditions/Condition.cs index d147e5dd3..b0a9ce8e5 100644 --- a/Source/Game/Conditions/Condition.cs +++ b/Source/Game/Conditions/Condition.cs @@ -565,7 +565,7 @@ namespace Game.Conditions public bool IsLoaded() { - return ConditionType > ConditionTypes.None || ReferenceId != 0; + return ConditionType > ConditionTypes.None || ReferenceId != 0 || ScriptId != 0; } public uint GetMaxAvailableConditionTargets()