Ported .Net Core commits:

hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
This commit is contained in:
Fabian
2017-10-26 17:23:44 +02:00
parent 227702e19c
commit a3dc7b3f48
844 changed files with 26064 additions and 1824 deletions
@@ -0,0 +1,77 @@
/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Net;
using System.Net.Sockets;
namespace Framework.Networking
{
public delegate void SocketAcceptDelegate(Socket newSocket);
public class AsyncAcceptor
{
public AsyncAcceptor(string ip, int port)
{
var bindIP = IPAddress.None;
if (!IPAddress.TryParse(ip, out bindIP))
{
Log.outError(LogFilter.Network, "Server can't be started: Invalid IP-Address ({0})", ip);
return;
}
try
{
_listener = new TcpListener(bindIP, port);
_listener.Start();
}
catch (SocketException ex)
{
Log.outException(ex);
}
}
public async void AsyncAcceptSocket(SocketAcceptDelegate mgrHandler)
{
try
{
var _socket = await _listener.AcceptSocketAsync();
if (_socket != null)
{
mgrHandler(_socket);
if (!_closed)
AsyncAcceptSocket(mgrHandler);
}
}
catch (ObjectDisposedException)
{ }
}
public void Close()
{
if (_closed)
return;
_closed = true;
_listener.Stop();
}
TcpListener _listener;
volatile bool _closed;
}
}
@@ -0,0 +1,121 @@
/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System.Collections.Generic;
using System.Linq;
using System.Threading;
namespace Framework.Networking
{
public class NetworkThread<SocketType> where SocketType : ISocket
{
public void Stop()
{
_stopped = true;
}
public bool Start()
{
if (_thread != null)
return false;
_thread = new Thread(Run);
_thread.Start();
return true;
}
public int GetConnectionCount()
{
return _connections;
}
public virtual void AddSocket(SocketType sock)
{
Interlocked.Increment(ref _connections);
_newSockets.Add(sock);
SocketAdded(sock);
}
public virtual void SocketAdded(SocketType sock) { }
public virtual void SocketRemoved(SocketType sock) { }
void AddNewSockets()
{
if (_newSockets.Empty())
return;
foreach (var socket in _newSockets)
{
if (!socket.IsOpen())
{
SocketRemoved(socket);
Interlocked.Decrement(ref _connections);
}
else
_Sockets.Add(socket);
}
_newSockets.Clear();
}
void Run()
{
Log.outDebug(LogFilter.Network, "Network Thread Starting");
int sleepTime = 10;
uint tickStart = 0, diff = 0;
while (!_stopped)
{
Thread.Sleep(sleepTime);
tickStart = Time.GetMSTime();
AddNewSockets();
foreach (var socket in _Sockets.ToList())
{
if (!socket.Update())
{
if (socket.IsOpen())
socket.CloseSocket();
SocketRemoved(socket);
--_connections;
_Sockets.Remove(socket);
}
}
diff = Time.GetMSTimeDiffToNow(tickStart);
sleepTime = (int)(diff > 10 ? 0 : 10 - diff);
}
Log.outDebug(LogFilter.Misc, "Network Thread exits");
_newSockets.Clear();
_Sockets.Clear();
}
volatile int _connections;
volatile bool _stopped;
Thread _thread;
List<SocketType> _Sockets = new List<SocketType>();
List<SocketType> _newSockets = new List<SocketType>();
}
}
+156
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@@ -0,0 +1,156 @@
/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Net;
using System.Net.Security;
using System.Net.Sockets;
using System.Security.Cryptography.X509Certificates;
namespace Framework.Networking
{
public abstract class SSLSocket : ISocket
{
public SSLSocket(Socket socket)
{
_socket = socket;
_remoteAddress = ((IPEndPoint)_socket.RemoteEndPoint).Address;
_remotePort = (ushort)((IPEndPoint)_socket.RemoteEndPoint).Port;
_receiveBuffer = new byte[ushort.MaxValue];
_stream = new SslStream(new NetworkStream(socket), false);
}
public abstract void Start();
public virtual bool Update()
{
return IsOpen();
}
public IPAddress GetRemoteIpAddress()
{
return _remoteAddress;
}
public ushort GetRemotePort()
{
return _remotePort;
}
public void AsyncRead()
{
if (!IsOpen())
return;
try
{
_stream.BeginRead(_receiveBuffer, 0, _receiveBuffer.Length, ReadHandlerInternal, _stream);
}
catch (Exception ex)
{
Log.outException(ex);
}
}
void ReadHandlerInternal(IAsyncResult result)
{
int bytes = 0;
try
{
bytes = _stream.EndRead(result);
}
catch (Exception ex)
{
Log.outException(ex);
}
ReadHandler(bytes);
}
public abstract void ReadHandler(int transferredBytes);
public void AsyncHandshake(X509Certificate2 certificate)
{
try
{
_stream.AuthenticateAsServer(certificate, false, System.Security.Authentication.SslProtocols.Tls12, false);
}
catch(Exception ex)
{
Log.outException(ex);
CloseSocket();
return;
}
AsyncRead();
}
public void AsyncWrite(byte[] data)
{
if (!IsOpen())
return;
try
{
_stream.Write(data, 0, data.Length);
}
catch (Exception ex)
{
Log.outException(ex);
}
}
public void CloseSocket()
{
try
{
_closed = true;
_socket.Shutdown(SocketShutdown.Both);
_socket.Close();
}
catch (Exception ex)
{
Log.outDebug(LogFilter.Network, "WorldSocket.CloseSocket: {0} errored when shutting down socket: {1}", GetRemoteIpAddress().ToString(), ex.Message);
}
OnClose();
}
public void SetNoDelay(bool enable)
{
_socket.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.NoDelay, enable);
}
public virtual void OnClose() { }
public bool IsOpen() { return !_closed; }
public byte[] GetReceiveBuffer()
{
return _receiveBuffer;
}
Socket _socket;
internal SslStream _stream;
byte[] _receiveBuffer;
volatile bool _closed;
IPAddress _remoteAddress;
ushort _remotePort;
}
}
+185
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@@ -0,0 +1,185 @@
/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Net;
using System.Net.Sockets;
namespace Framework.Networking
{
public abstract class SocketBase : ISocket, IDisposable
{
public SocketBase(Socket socket)
{
_socket = socket;
_remoteAddress = ((IPEndPoint)_socket.RemoteEndPoint).Address;
_remotePort = (ushort)((IPEndPoint)_socket.RemoteEndPoint).Port;
_receiveBuffer = new byte[ushort.MaxValue];
}
public virtual void Dispose() { }
public abstract void Start();
public virtual bool Update()
{
return IsOpen();
}
public IPAddress GetRemoteIpAddress()
{
return _remoteAddress;
}
public ushort GetRemotePort()
{
return _remotePort;
}
public void AsyncRead()
{
if (!IsOpen())
return;
try
{
var socketEventargs = new SocketAsyncEventArgs();
socketEventargs.SetBuffer(_receiveBuffer, 0, _receiveBuffer.Length);
socketEventargs.Completed += ReadHandlerInternal;
socketEventargs.UserToken = _socket;
socketEventargs.SocketFlags = SocketFlags.None;
_socket.ReceiveAsync(socketEventargs);
}
catch (Exception ex)
{
Log.outException(ex);
}
}
public delegate void SocketReadCallback(object sender, SocketAsyncEventArgs args);
public void AsyncReadWithCallback(SocketReadCallback callback)
{
if (!IsOpen())
return;
try
{
var socketEventargs = new SocketAsyncEventArgs();
socketEventargs.SetBuffer(_receiveBuffer, 0, _receiveBuffer.Length);
socketEventargs.Completed += new EventHandler<SocketAsyncEventArgs>(callback);
socketEventargs.UserToken = _socket;
socketEventargs.SocketFlags = SocketFlags.None;
_socket.ReceiveAsync(socketEventargs);
}
catch (Exception ex)
{
Log.outException(ex);
}
}
void ReadHandlerInternal(object sender, SocketAsyncEventArgs args)
{
args.Completed -= ReadHandlerInternal;
if (args.SocketError != SocketError.Success)
{
CloseSocket();
return;
}
if (args.BytesTransferred == 0)
{
CloseSocket();
return;
}
ReadHandler(args.BytesTransferred);
}
public abstract void ReadHandler(int transferredBytes);
public void AsyncWrite(byte[] data)
{
if (!IsOpen())
return;
var socketEventargs = new SocketAsyncEventArgs();
socketEventargs.SetBuffer(data, 0, data.Length);
socketEventargs.Completed += WriteHandlerInternal;
socketEventargs.RemoteEndPoint = _socket.RemoteEndPoint;
socketEventargs.SocketFlags = SocketFlags.None;
_socket.SendAsync(socketEventargs);
}
void WriteHandlerInternal(object sender, SocketAsyncEventArgs args)
{
args.Completed -= WriteHandlerInternal;
}
public void CloseSocket()
{
try
{
_closed = true;
_socket.Shutdown(SocketShutdown.Both);
_socket.Close();
}
catch (Exception ex)
{
Log.outDebug(LogFilter.Network, "WorldSocket.CloseSocket: {0} errored when shutting down socket: {1}", GetRemoteIpAddress().ToString(), ex.Message);
}
OnClose();
}
public void SetNoDelay(bool enable)
{
_socket.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.NoDelay, enable);
}
public virtual void OnClose() { }
public bool IsOpen() { return !_closed; }
public byte[] GetReceiveBuffer()
{
return _receiveBuffer;
}
Socket _socket;
byte[] _receiveBuffer;
volatile bool _closed;
IPAddress _remoteAddress;
ushort _remotePort;
}
public interface ISocket
{
void Start();
bool Update();
bool IsOpen();
void CloseSocket();
}
}
@@ -0,0 +1,100 @@
/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Diagnostics.Contracts;
using System.Net.Sockets;
namespace Framework.Networking
{
public class SocketManager<SocketType> where SocketType : ISocket
{
public virtual bool StartNetwork(string bindIp, int port, int threadCount = 1)
{
Contract.Assert(threadCount > 0);
Acceptor = new AsyncAcceptor(bindIp, port);
_threadCount = threadCount;
_threads = new NetworkThread<SocketType>[GetNetworkThreadCount()];
for (int i = 0; i < _threadCount; ++i)
{
_threads[i] = new NetworkThread<SocketType>();
_threads[i].Start();
}
Acceptor.AsyncAcceptSocket(OnSocketOpen);
return true;
}
public virtual void StopNetwork()
{
Acceptor.Close();
if (_threadCount != 0)
for (int i = 0; i < _threadCount; ++i)
_threads[i].Stop();
Wait();
Acceptor = null;
_threads = null;
_threadCount = 0;
}
void Wait()
{
//if (_threadCount != 0)
//for (int i = 0; i < _threadCount; ++i)
//_threads[i].Wait();
}
public virtual void OnSocketOpen(Socket sock)
{
try
{
SocketType newSocket = (SocketType)Activator.CreateInstance(typeof(SocketType), sock);
newSocket.Start();
_threads[SelectThreadWithMinConnections()].AddSocket(newSocket);
}
catch (Exception err)
{
Log.outException(err);
}
}
public int GetNetworkThreadCount() { return _threadCount; }
uint SelectThreadWithMinConnections()
{
uint min = 0;
for (uint i = 1; i < _threadCount; ++i)
if (_threads[i].GetConnectionCount() < _threads[min].GetConnectionCount())
min = i;
return min;
}
public AsyncAcceptor Acceptor;
NetworkThread<SocketType>[] _threads;
int _threadCount;
}
}