Ported .Net Core commits:

hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
This commit is contained in:
Fabian
2017-10-26 17:23:44 +02:00
parent 227702e19c
commit a3dc7b3f48
844 changed files with 26064 additions and 1824 deletions
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/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using System;
using System.Net;
using System.Net.Sockets;
public class Realm : IEquatable<Realm>
{
public void SetName(string name)
{
Name = name;
NormalizedName = name;
NormalizedName = NormalizedName.Replace(" ", "");
}
public IPEndPoint GetAddressForClient(IPAddress clientAddr)
{
IPAddress realmIp;
// Attempt to send best address for client
if (IPAddress.IsLoopback(clientAddr))
{
// Try guessing if realm is also connected locally
if (IPAddress.IsLoopback(LocalAddress) || IPAddress.IsLoopback(ExternalAddress))
realmIp = clientAddr;
else
{
// Assume that user connecting from the machine that authserver is located on
// has all realms available in his local network
realmIp = LocalAddress;
}
}
else
{
if (clientAddr.AddressFamily == AddressFamily.InterNetwork && clientAddr.GetNetworkAddress(LocalSubnetMask).Equals(LocalAddress.GetNetworkAddress(LocalSubnetMask)))
realmIp = LocalAddress;
else
realmIp = ExternalAddress;
}
IPEndPoint endpoint = new IPEndPoint(realmIp, Port);
// Return external IP
return endpoint;
}
public uint GetConfigId()
{
return ConfigIdByType[Type];
}
uint[] ConfigIdByType =
{
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14
};
public override bool Equals(object obj)
{
return obj != null && obj is Realm && Equals((Realm)obj);
}
public bool Equals(Realm other)
{
return other.ExternalAddress.Equals(ExternalAddress)
&& other.LocalAddress.Equals(LocalAddress)
&& other.LocalSubnetMask.Equals(LocalSubnetMask)
&& other.Port == Port
&& other.Name == Name
&& other.Type == Type
&& other.Flags == Flags
&& other.Timezone == Timezone
&& other.AllowedSecurityLevel == AllowedSecurityLevel
&& other.PopulationLevel == PopulationLevel;
}
public override int GetHashCode()
{
return new { ExternalAddress, LocalAddress, LocalSubnetMask, Port, Name, Type, Flags, Timezone, AllowedSecurityLevel, PopulationLevel }.GetHashCode();
}
public RealmHandle Id;
public uint Build;
public IPAddress ExternalAddress;
public IPAddress LocalAddress;
public IPAddress LocalSubnetMask;
public ushort Port;
public string Name;
public string NormalizedName;
public byte Type;
public RealmFlags Flags;
public byte Timezone;
public AccountTypes AllowedSecurityLevel;
public float PopulationLevel;
}
public struct RealmHandle : IEquatable<RealmHandle>
{
public RealmHandle(byte region, byte battlegroup, uint index)
{
Region = region;
Site = battlegroup;
Realm = index;
}
public RealmHandle(uint realmAddress)
{
Region = (byte)((realmAddress >> 24) & 0xFF);
Site = (byte)((realmAddress >> 16) & 0xFF);
Realm = realmAddress & 0xFFFF;
}
public uint GetAddress()
{
return (uint)((Region << 24) | (Site << 16) | (ushort)Realm);
}
public string GetAddressString()
{
return string.Format("{0}-{1}-{2}", Region, Site, Realm);
}
public string GetSubRegionAddress()
{
return string.Format("{0}-{1}-0", Region, Site);
}
public override bool Equals(object obj)
{
return obj != null && obj is RealmHandle && Equals((RealmHandle)obj);
}
public bool Equals(RealmHandle other)
{
return other.Realm == Realm;
}
public override int GetHashCode()
{
return new { Site, Region, Realm }.GetHashCode();
}
public byte Region;
public byte Site;
public uint Realm; // primary key in `realmlist` table
}
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/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Framework.Cryptography;
using Framework.Database;
using Framework.Rest;
using Framework.Serialization;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Timers;
using System.Collections.Concurrent;
public class RealmManager : Singleton<RealmManager>
{
RealmManager() { }
public void Initialize(int updateInterval)
{
_updateTimer = new Timer(TimeSpan.FromSeconds(updateInterval).TotalMilliseconds);
_updateTimer.Elapsed += UpdateRealms;
UpdateRealms(null, null);
_updateTimer.Start();
}
public void Close()
{
_updateTimer.Close();
}
void UpdateRealm(Realm realm)
{
var oldRealm = _realms.LookupByKey(realm.Id);
if (oldRealm != null && oldRealm == realm)
return;
_realms[realm.Id] = realm;
}
void UpdateRealms(object source, ElapsedEventArgs e)
{
Log.outInfo(LogFilter.Realmlist, "Updating Realm List...");
PreparedStatement stmt = DB.Login.GetPreparedStatement(LoginStatements.SEL_REALMLIST);
SQLResult result = DB.Login.Query(stmt);
Dictionary<RealmHandle, string> existingRealms = new Dictionary<RealmHandle, string>();
foreach (var p in _realms.ToList())
existingRealms[p.Key] = p.Value.Name;
_realms.Clear();
// Circle through results and add them to the realm map
if (!result.IsEmpty())
{
do
{
var realm = new Realm();
uint realmId = result.Read<uint>(0);
realm.Name = result.Read<string>(1);
realm.ExternalAddress = IPAddress.Parse(result.Read<string>(2));
realm.LocalAddress = IPAddress.Parse(result.Read<string>(3));
realm.LocalSubnetMask = IPAddress.Parse(result.Read<string>(4));
realm.Port = result.Read<ushort>(5);
RealmType realmType = (RealmType)result.Read<byte>(6);
if (realmType == RealmType.FFAPVP)
realmType = RealmType.PVP;
if (realmType >= RealmType.MaxType)
realmType = RealmType.Normal;
realm.Type = (byte)realmType;
realm.Flags = (RealmFlags)result.Read<byte>(7);
realm.Timezone = result.Read<byte>(8);
AccountTypes allowedSecurityLevel = (AccountTypes)result.Read<byte>(9);
realm.AllowedSecurityLevel = (allowedSecurityLevel <= AccountTypes.Administrator ? allowedSecurityLevel : AccountTypes.Administrator);
realm.PopulationLevel = result.Read<float>(10);
realm.Build = result.Read<uint>(11);
byte region = result.Read<byte>(12);
byte battlegroup = result.Read<byte>(13);
realm.Id = new RealmHandle(region, battlegroup, realmId);
UpdateRealm(realm);
var subRegion = new RealmHandle(region, battlegroup, 0).GetAddressString();
if (!_subRegions.Contains(subRegion))
_subRegions.Add(subRegion);
if (!existingRealms.ContainsKey(realm.Id))
Log.outInfo(LogFilter.Realmlist, "Added realm \"{0}\" at {1}:{2}.", realm.Name, realm.ExternalAddress.ToString(), realm.Port);
else
Log.outDebug(LogFilter.Realmlist, "Updating realm \"{0}\" at {1}:{2}.", realm.Name, realm.ExternalAddress.ToString(), realm.Port);
existingRealms.Remove(realm.Id);
}
while (result.NextRow());
}
foreach (var pair in existingRealms)
Log.outInfo(LogFilter.Realmlist, "Removed realm \"{0}\".", pair.Value);
}
public Realm GetRealm(RealmHandle id)
{
return _realms.LookupByKey(id);
}
RealmBuildInfo GetBuildInfo(uint build)
{
// List of client builds for verbose version info in realmlist packet
RealmBuildInfo[] ClientBuilds =
{
new RealmBuildInfo(21355, 6, 2, 4, ' '),
new RealmBuildInfo( 20726, 6, 2, 3, ' '),
new RealmBuildInfo(20574, 6, 2, 2, 'a'),
new RealmBuildInfo( 20490, 6, 2, 2, 'a'),
new RealmBuildInfo( 15595, 4, 3, 4, ' '),
new RealmBuildInfo( 14545, 4, 2, 2, ' '),
new RealmBuildInfo( 13623, 4, 0, 6, 'a'),
new RealmBuildInfo( 13930, 3, 3, 5, 'a'), // 3.3.5a China Mainland build
new RealmBuildInfo( 12340, 3, 3, 5, 'a'),
new RealmBuildInfo( 11723, 3, 3, 3, 'a'),
new RealmBuildInfo( 11403, 3, 3, 2, ' '),
new RealmBuildInfo( 11159, 3, 3, 0, 'a'),
new RealmBuildInfo( 10505, 3, 2, 2, 'a'),
new RealmBuildInfo( 9947, 3, 1, 3, ' '),
new RealmBuildInfo( 8606, 2, 4, 3, ' '),
new RealmBuildInfo( 6141, 1, 12, 3, ' '),
new RealmBuildInfo( 6005, 1, 12, 2, ' '),
new RealmBuildInfo( 5875, 1, 12, 1, ' '),
};
foreach (var clientBuild in ClientBuilds)
if (clientBuild.Build == build)
return clientBuild;
return null;
}
public void WriteSubRegions(Bgs.Protocol.GameUtilities.V1.GetAllValuesForAttributeResponse response)
{
foreach (string subRegion in GetSubRegions())
{
var variant = new Bgs.Protocol.Variant();
variant.StringValue = subRegion;
response.AttributeValue.Add(variant);
}
}
public byte[] GetRealmEntryJSON(RealmHandle id, uint build)
{
byte[] compressed = new byte[0];
Realm realm = GetRealm(id);
if (realm != null)
{
if (!realm.Flags.HasAnyFlag(RealmFlags.Offline) && realm.Build == build)
{
var realmEntry = new RealmEntry();
realmEntry.WowRealmAddress = (int)realm.Id.GetAddress();
realmEntry.CfgTimezonesID = 1;
realmEntry.PopulationState = Math.Max((int)realm.PopulationLevel, 1);
realmEntry.CfgCategoriesID = realm.Timezone;
ClientVersion version = new ClientVersion();
RealmBuildInfo buildInfo = GetBuildInfo(realm.Build);
if (buildInfo != null)
{
version.Major = (int)buildInfo.MajorVersion;
version.Minor = (int)buildInfo.MinorVersion;
version.Revision = (int)buildInfo.BugfixVersion;
version.Build = (int)buildInfo.Build;
}
else
{
version.Major = 6;
version.Minor = 2;
version.Revision = 4;
version.Build = (int)realm.Build;
}
realmEntry.Version = version;
realmEntry.CfgRealmsID = (int)realm.Id.Realm;
realmEntry.Flags = (int)realm.Flags;
realmEntry.Name = realm.Name;
realmEntry.CfgConfigsID = (int)realm.GetConfigId();
realmEntry.CfgLanguagesID = 1;
compressed = Json.Deflate("JamJSONRealmEntry", realmEntry);
}
}
return compressed;
}
public byte[] GetRealmList(uint build, string subRegion)
{
var realmList = new RealmListUpdates();
foreach (var realm in _realms.ToList())
{
if (realm.Value.Id.GetSubRegionAddress() != subRegion)
continue;
RealmFlags flag = realm.Value.Flags;
if (realm.Value.Build != build)
flag |= RealmFlags.VersionMismatch;
RealmListUpdate realmListUpdate = new RealmListUpdate();
realmListUpdate.Update.WowRealmAddress = (int)realm.Value.Id.GetAddress();
realmListUpdate.Update.CfgTimezonesID = 1;
realmListUpdate.Update.PopulationState = (realm.Value.Flags.HasAnyFlag(RealmFlags.Offline) ? 0 : Math.Max((int)realm.Value.PopulationLevel, 1));
realmListUpdate.Update.CfgCategoriesID = realm.Value.Timezone;
RealmBuildInfo buildInfo = GetBuildInfo(realm.Value.Build);
if (buildInfo != null)
{
realmListUpdate.Update.Version.Major = (int)buildInfo.MajorVersion;
realmListUpdate.Update.Version.Minor = (int)buildInfo.MinorVersion;
realmListUpdate.Update.Version.Revision = (int)buildInfo.BugfixVersion;
realmListUpdate.Update.Version.Build = (int)buildInfo.Build;
}
else
{
realmListUpdate.Update.Version.Major = 7;
realmListUpdate.Update.Version.Minor = 1;
realmListUpdate.Update.Version.Revision = 0;
realmListUpdate.Update.Version.Build = (int)realm.Value.Build;
}
realmListUpdate.Update.CfgRealmsID = (int)realm.Value.Id.Realm;
realmListUpdate.Update.Flags = (int)flag;
realmListUpdate.Update.Name = realm.Value.Name;
realmListUpdate.Update.CfgConfigsID = (int)realm.Value.GetConfigId();
realmListUpdate.Update.CfgLanguagesID = 1;
realmListUpdate.Deleting = false;
realmList.Updates.Add(realmListUpdate);
}
return Json.Deflate("JSONRealmListUpdates", realmList);
}
public BattlenetRpcErrorCode JoinRealm(uint realmAddress, uint build, IPAddress clientAddress, Array<byte> clientSecret, LocaleConstant locale, string os, string accountName, Bgs.Protocol.GameUtilities.V1.ClientResponse response)
{
Realm realm = GetRealm(new RealmHandle(realmAddress));
if (realm != null)
{
if (realm.Flags.HasAnyFlag(RealmFlags.Offline) || realm.Build != build)
return BattlenetRpcErrorCode.UserServerNotPermittedOnRealm;
RealmListServerIPAddresses serverAddresses = new RealmListServerIPAddresses();
AddressFamily addressFamily = new AddressFamily();
addressFamily.Id = 1;
var address = new Address();
address.Ip = realm.GetAddressForClient(clientAddress).Address.ToString();
address.Port = realm.Port;
addressFamily.Addresses.Add(address);
serverAddresses.Families.Add(addressFamily);
byte[] compressed = Json.Deflate("JSONRealmListServerIPAddresses", serverAddresses);
byte[] serverSecret = new byte[0].GenerateRandomKey(32);
Sha256 sha256 = new Sha256();
sha256.Process(clientSecret.ToArray(), clientSecret.Count);
sha256.Finish(serverSecret, 32);
PreparedStatement stmt = DB.Login.GetPreparedStatement(LoginStatements.UPD_BNET_GAME_ACCOUNT_LOGIN_INFO);
stmt.AddValue(0, sha256.Digest.ToHexString());
stmt.AddValue(1, clientAddress.ToString());
stmt.AddValue(2, locale);
stmt.AddValue(3, os);
stmt.AddValue(4, accountName);
DB.Login.Execute(stmt);
Bgs.Protocol.Attribute attribute = new Bgs.Protocol.Attribute();
attribute.Name = "Param_RealmJoinTicket";
attribute.Value = new Bgs.Protocol.Variant();
attribute.Value.BlobValue = Google.Protobuf.ByteString.CopyFrom(accountName, System.Text.Encoding.UTF8);
response.Attribute.Add(attribute);
attribute = new Bgs.Protocol.Attribute();
attribute.Name = "Param_ServerAddresses";
attribute.Value = new Bgs.Protocol.Variant();
attribute.Value.BlobValue = Google.Protobuf.ByteString.CopyFrom(compressed);
response.Attribute.Add(attribute);
attribute = new Bgs.Protocol.Attribute();
attribute.Name = "Param_JoinSecret";
attribute.Value = new Bgs.Protocol.Variant();
attribute.Value.BlobValue = Google.Protobuf.ByteString.CopyFrom(serverSecret);
response.Attribute.Add(attribute);
return BattlenetRpcErrorCode.Ok;
}
return BattlenetRpcErrorCode.UtilServerUnknownRealm;
}
public List<Realm> GetRealms() { return _realms.Values.ToList(); }
List<string> GetSubRegions() { return _subRegions; }
ConcurrentDictionary<RealmHandle, Realm> _realms = new ConcurrentDictionary<RealmHandle, Realm>();
List<string> _subRegions = new List<string>();
Timer _updateTimer;
}
class RealmBuildInfo
{
public RealmBuildInfo(uint build, uint majorVersion, uint minorVersion, uint bugfixVersion, char hotfixVersion = ' ')
{
Build = build;
MajorVersion = majorVersion;
MinorVersion = minorVersion;
BugfixVersion = bugfixVersion;
HotfixVersion = hotfixVersion;
}
public uint Build;
public uint MajorVersion;
public uint MinorVersion;
public uint BugfixVersion;
public char HotfixVersion;
}