Ported .Net Core commits:
hondacrx: - Initial commit: Switch to .Net Core 2.0 - Fix build and removed not needed files Fabi: - Updated solution platforms. - Changed folder structure. - Change library target framework to netstandard2.0. - Updated solution platforms again... - Removed windows specific kernel32 function usage (Ctrl-C handler).
This commit is contained in:
@@ -0,0 +1,264 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Framework.Constants;
|
||||
using System;
|
||||
|
||||
public static class MathFunctions
|
||||
{
|
||||
public const float E = 2.71828f;
|
||||
public const float Log10E = 0.434294f;
|
||||
public const float Log2E = 1.4427f;
|
||||
public const float PI = 3.14159f;
|
||||
public const float PiOver2 = 1.5708f;
|
||||
public const float PiOver4 = 0.785398f;
|
||||
public const float TwoPi = 6.28319f;
|
||||
public const float Epsilon = 4.76837158203125E-7f;
|
||||
|
||||
public static float wrap(float t, float lo, float hi)
|
||||
{
|
||||
if ((t >= lo) && (t < hi))
|
||||
{
|
||||
return t;
|
||||
}
|
||||
|
||||
float interval = hi - lo;
|
||||
return (float)(t - interval * Math.Floor((t - lo) / interval));
|
||||
}
|
||||
|
||||
public static void Swap<T>(ref T lhs, ref T rhs)
|
||||
{
|
||||
T temp = lhs;
|
||||
lhs = rhs;
|
||||
rhs = temp;
|
||||
}
|
||||
|
||||
#region Clamp
|
||||
/// <summary>
|
||||
/// Clamp a <paramref name="value"/> to <paramref name="calmpedValue"/> if it is withon the <paramref name="tolerance"/> range.
|
||||
/// </summary>
|
||||
/// <param name="value">The value to clamp.</param>
|
||||
/// <param name="calmpedValue">The clamped value.</param>
|
||||
/// <param name="tolerance">The tolerance value.</param>
|
||||
/// <returns>
|
||||
/// Returns the clamped value.
|
||||
/// result = (tolerance > Abs(value-calmpedValue)) ? calmpedValue : value;
|
||||
/// </returns>
|
||||
public static float Clamp(float value, float calmpedValue, float tolerance)
|
||||
{
|
||||
return (tolerance > Math.Abs(value - calmpedValue)) ? calmpedValue : value;
|
||||
}
|
||||
/// <summary>
|
||||
/// Clamp a <paramref name="value"/> to <paramref name="calmpedValue"/> using the default tolerance value.
|
||||
/// </summary>
|
||||
/// <param name="value">The value to clamp.</param>
|
||||
/// <param name="calmpedValue">The clamped value.</param>
|
||||
/// <returns>
|
||||
/// Returns the clamped value.
|
||||
/// result = (EpsilonF > Abs(value-calmpedValue)) ? calmpedValue : value;
|
||||
/// </returns>
|
||||
/// <remarks><see cref="MathFunctions.EpsilonF"/> is used for tolerance.</remarks>
|
||||
public static float Clamp(float value, float calmpedValue)
|
||||
{
|
||||
return (Epsilon > Math.Abs(value - calmpedValue)) ? calmpedValue : value;
|
||||
}
|
||||
#endregion
|
||||
|
||||
static double eps(double a, double b)
|
||||
{
|
||||
double aa = Math.Abs(a) + 1.0;
|
||||
if (aa == double.PositiveInfinity)
|
||||
return double.Epsilon;
|
||||
else
|
||||
return double.Epsilon * aa;
|
||||
}
|
||||
|
||||
public static float lerp(float a, float b, float f)
|
||||
{
|
||||
return a + (b - a) * f;
|
||||
}
|
||||
|
||||
public static float DegToRad(float degrees)
|
||||
{
|
||||
return degrees * (2.0f * PI / 360.0f);
|
||||
}
|
||||
|
||||
#region Fuzzy
|
||||
public static bool fuzzyEq(double a, double b)
|
||||
{
|
||||
return (a == b) || (Math.Abs(a - b) <= eps(a, b));
|
||||
}
|
||||
public static bool fuzzyGt(double a, double b)
|
||||
{
|
||||
return a > b + eps(a, b);
|
||||
}
|
||||
public static bool fuzzyLt(double a, double b)
|
||||
{
|
||||
return a < b - eps(a, b);
|
||||
}
|
||||
public static bool fuzzyNe(double a, double b)
|
||||
{
|
||||
return !fuzzyEq(a, b);
|
||||
}
|
||||
public static bool fuzzyLe(double a, double b)
|
||||
{
|
||||
return a < b + eps(a, b);
|
||||
}
|
||||
public static bool fuzzyGe(double a, double b)
|
||||
{
|
||||
return a > b - eps(a, b);
|
||||
}
|
||||
#endregion
|
||||
|
||||
public static int ApplyPct(ref int Base, float pct)
|
||||
{
|
||||
return Base = CalculatePct(Base, pct);
|
||||
}
|
||||
public static uint ApplyPct(ref uint Base, float pct)
|
||||
{
|
||||
return Base = CalculatePct(Base, pct);
|
||||
}
|
||||
public static float ApplyPct(ref float Base, float pct)
|
||||
{
|
||||
return Base = CalculatePct(Base, pct);
|
||||
}
|
||||
|
||||
public static long AddPct(ref long value, float pct)
|
||||
{
|
||||
return value += (long)CalculatePct(value, pct);
|
||||
}
|
||||
public static int AddPct(ref int value, float pct)
|
||||
{
|
||||
return value += CalculatePct(value, pct);
|
||||
}
|
||||
public static uint AddPct(ref uint value, float pct)
|
||||
{
|
||||
return value += CalculatePct(value, pct);
|
||||
}
|
||||
public static float AddPct(ref float value, float pct)
|
||||
{
|
||||
return value += CalculatePct(value, pct);
|
||||
}
|
||||
|
||||
public static int CalculatePct(int value, float pct)
|
||||
{
|
||||
return (int)(value * Convert.ToSingle(pct) / 100.0f);
|
||||
}
|
||||
public static uint CalculatePct(uint value, float pct)
|
||||
{
|
||||
return (uint)(value * Convert.ToSingle(pct) / 100.0f);
|
||||
}
|
||||
public static float CalculatePct(float value, float pct)
|
||||
{
|
||||
return value * pct / 100.0f;
|
||||
}
|
||||
public static ulong CalculatePct(ulong value, float pct)
|
||||
{
|
||||
return (ulong)(value * pct / 100.0f);
|
||||
}
|
||||
|
||||
public static int RoundToInterval(ref int num, dynamic floor, dynamic ceil)
|
||||
{
|
||||
return num = (int)Math.Min(Math.Max(num, floor), ceil);
|
||||
}
|
||||
public static uint RoundToInterval(ref uint num, dynamic floor, dynamic ceil)
|
||||
{
|
||||
return num = Math.Min(Math.Max(num, floor), ceil);
|
||||
}
|
||||
public static float RoundToInterval(ref float num, dynamic floor, dynamic ceil)
|
||||
{
|
||||
return num = Math.Min(Math.Max(num, floor), ceil);
|
||||
}
|
||||
|
||||
public static void ApplyPercentModFloatVar(ref float value, float val, bool apply)
|
||||
{
|
||||
if (val == -100.0f) // prevent set var to zero
|
||||
val = -99.99f;
|
||||
value *= (apply ? (100.0f + val) / 100.0f : 100.0f / (100.0f + val));
|
||||
}
|
||||
|
||||
public static bool CompareValues(ComparisionType type, uint val1, uint val2)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case ComparisionType.EQ:
|
||||
return val1 == val2;
|
||||
case ComparisionType.High:
|
||||
return val1 > val2;
|
||||
case ComparisionType.Low:
|
||||
return val1 < val2;
|
||||
case ComparisionType.HighEQ:
|
||||
return val1 >= val2;
|
||||
case ComparisionType.LowEQ:
|
||||
return val1 <= val2;
|
||||
default:
|
||||
// incorrect parameter
|
||||
//Contract.Assert(false);
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
public static bool CompareValues(ComparisionType type, float val1, float val2)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case ComparisionType.EQ:
|
||||
return val1 == val2;
|
||||
case ComparisionType.High:
|
||||
return val1 > val2;
|
||||
case ComparisionType.Low:
|
||||
return val1 < val2;
|
||||
case ComparisionType.HighEQ:
|
||||
return val1 >= val2;
|
||||
case ComparisionType.LowEQ:
|
||||
return val1 <= val2;
|
||||
default:
|
||||
// incorrect parameter
|
||||
//Contract.Assert(false);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static ulong MakePair64(uint l, uint h)
|
||||
{
|
||||
return (ulong)l | ((ulong)h << 32);
|
||||
}
|
||||
public static uint Pair64_HiPart(ulong x)
|
||||
{
|
||||
return (uint)((x >> 32) & 0x00000000FFFFFFFF);
|
||||
}
|
||||
public static uint Pair64_LoPart(ulong x)
|
||||
{
|
||||
return (uint)(x & 0x00000000FFFFFFFF);
|
||||
}
|
||||
public static ushort Pair32_HiPart(uint x)
|
||||
{
|
||||
return (ushort)((x >> 16) & 0x0000FFFF);
|
||||
}
|
||||
public static ushort Pair32_LoPart(uint x)
|
||||
{
|
||||
return (ushort)(x & 0x0000FFFF);
|
||||
}
|
||||
public static uint MakePair32(uint l, uint h)
|
||||
{
|
||||
return (ushort)l | (h << 16);
|
||||
}
|
||||
public static ushort MakePair16(uint l, uint h)
|
||||
{
|
||||
return (ushort)((byte)l | (ushort)h << 8);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user