Ported .Net Core commits:
hondacrx: - Initial commit: Switch to .Net Core 2.0 - Fix build and removed not needed files Fabi: - Updated solution platforms. - Changed folder structure. - Change library target framework to netstandard2.0. - Updated solution platforms again... - Removed windows specific kernel32 function usage (Ctrl-C handler).
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/*
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* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.DataStorage;
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using Game.Entities;
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using Game.Network.Packets;
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using System;
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using System.Collections.Generic;
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namespace Game.Chat
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{
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public class ChannelManager
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{
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public ChannelManager(Team team)
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{
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_team = team;
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}
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public static ChannelManager ForTeam(Team team)
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{
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if (WorldConfig.GetBoolValue(WorldCfg.AllowTwoSideInteractionChannel))
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return allianceChannelMgr; // cross-faction
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if (team == Team.Alliance)
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return allianceChannelMgr;
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if (team == Team.Horde)
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return hordeChannelMgr;
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return null;
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}
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public static Channel GetChannelForPlayerByNamePart(string namePart, Player playerSearcher)
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{
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foreach (Channel channel in playerSearcher.GetJoinedChannels())
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{
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string chanName = channel.GetName(playerSearcher.GetSession().GetSessionDbcLocale());
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if (chanName.ToLower().Equals(namePart.ToLower()))
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return channel;
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}
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return null;
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}
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public Channel GetJoinChannel(uint channelId, string name, AreaTableRecord zoneEntry = null)
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{
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if (channelId != 0) // builtin
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{
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ChatChannelsRecord channelEntry = CliDB.ChatChannelsStorage.LookupByKey(channelId);
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uint zoneId = zoneEntry != null ? zoneEntry.Id : 0;
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if (channelEntry.Flags.HasAnyFlag(ChannelDBCFlags.Global | ChannelDBCFlags.CityOnly))
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zoneId = 0;
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Tuple<uint, uint> key = Tuple.Create(channelId, zoneId);
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var channel = _channels.LookupByKey(key);
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if (channel != null)
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return channel;
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Channel newChannel = new Channel(channelId, _team, zoneEntry);
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_channels[key] = newChannel;
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return newChannel;
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}
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else // custom
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{
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var channel = _customChannels.LookupByKey(name.ToLower());
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if (channel != null)
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return channel;
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Channel newChannel = new Channel(name, _team);
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_customChannels[name.ToLower()] = newChannel;
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return newChannel;
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}
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}
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public Channel GetChannel(uint channelId, string name, Player player, bool notify = true, AreaTableRecord zoneEntry = null)
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{
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Channel result = null;
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if (channelId != 0) // builtin
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{
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ChatChannelsRecord channelEntry = CliDB.ChatChannelsStorage.LookupByKey(channelId);
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uint zoneId = zoneEntry != null ? zoneEntry.Id : 0;
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if (channelEntry.Flags.HasAnyFlag(ChannelDBCFlags.Global | ChannelDBCFlags.CityOnly))
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zoneId = 0;
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Tuple<uint, uint> key = Tuple.Create(channelId, zoneId);
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var channel = _channels.LookupByKey(key);
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if (channel != null)
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result = channel;
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}
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else // custom
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{
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var channel = _customChannels.LookupByKey(name.ToLower());
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if (channel != null)
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result = channel;
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}
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if (result == null && notify)
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{
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string channelName = name;
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Channel.GetChannelName(ref channelName, channelId, player.GetSession().GetSessionDbcLocale(), zoneEntry);
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SendNotOnChannelNotify(player, channelName);
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}
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return result;
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}
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public void LeftChannel(string name)
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{
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string channelName = name.ToLower();
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var channel = _customChannels.LookupByKey(channelName);
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if (channel == null)
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return;
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if (channel.GetNumPlayers() == 0)
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_customChannels.Remove(channelName);
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}
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public void LeftChannel(uint channelId, AreaTableRecord zoneEntry)
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{
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ChatChannelsRecord channelEntry = CliDB.ChatChannelsStorage.LookupByKey(channelId);
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uint zoneId = zoneEntry != null ? zoneEntry.Id : 0;
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if (channelEntry.Flags.HasAnyFlag(ChannelDBCFlags.Global | ChannelDBCFlags.CityOnly))
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zoneId = 0;
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Tuple<uint, uint> key = Tuple.Create(channelId, zoneId);
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var channel = _channels.LookupByKey(key);
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if (channel == null)
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return;
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if (channel.GetNumPlayers() == 0)
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_channels.Remove(key);
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}
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public static void SendNotOnChannelNotify(Player player, string name)
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{
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ChannelNotify notify = new ChannelNotify();
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notify.Type = ChatNotify.NotMemberNotice;
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notify.Channel = name;
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player.SendPacket(notify);
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}
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Dictionary<string, Channel> _customChannels = new Dictionary<string, Channel>();
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Dictionary<Tuple<uint /*channelId*/, uint /*zoneId*/>, Channel> _channels = new Dictionary<Tuple<uint, uint>, Channel>();
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Team _team;
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static ChannelManager allianceChannelMgr = new ChannelManager(Team.Alliance);
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static ChannelManager hordeChannelMgr = new ChannelManager(Team.Horde);
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}
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}
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