Ported .Net Core commits:
hondacrx: - Initial commit: Switch to .Net Core 2.0 - Fix build and removed not needed files Fabi: - Updated solution platforms. - Changed folder structure. - Change library target framework to netstandard2.0. - Updated solution platforms again... - Removed windows specific kernel32 function usage (Ctrl-C handler).
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/*
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* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Framework.Database;
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using Framework.IO;
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using Game.Entities;
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namespace Game.Chat
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{
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[CommandGroup("gm", RBACPermissions.CommandGm)]
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class GMCommands
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{
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[Command("", RBACPermissions.CommandGm)]
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static bool HandleGMCommand(StringArguments args, CommandHandler handler)
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{
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Player _player = handler.GetSession().GetPlayer();
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if (args.Empty())
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{
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handler.SendNotification(_player.IsGameMaster() ? CypherStrings.GmOn : CypherStrings.GmOff);
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return true;
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}
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string param = args.NextString();
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if (param == "on")
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{
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_player.SetGameMaster(true);
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handler.SendNotification(CypherStrings.GmOn);
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_player.UpdateTriggerVisibility();
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return true;
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}
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if (param == "off")
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{
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_player.SetGameMaster(false);
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handler.SendNotification(CypherStrings.GmOff);
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_player.UpdateTriggerVisibility();
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return true;
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}
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handler.SendSysMessage(CypherStrings.UseBol);
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return false;
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}
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[Command("chat", RBACPermissions.CommandGmChat)]
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static bool HandleGMChatCommand(StringArguments args, CommandHandler handler)
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{
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WorldSession session = handler.GetSession();
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if (session != null)
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{
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if (args.Empty())
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{
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if (session.HasPermission(RBACPermissions.ChatUseStaffBadge) && session.GetPlayer().isGMChat())
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session.SendNotification(CypherStrings.GmChatOn);
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else
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session.SendNotification(CypherStrings.GmChatOff);
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return true;
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}
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string param = args.NextString();
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if (param == "on")
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{
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session.GetPlayer().SetGMChat(true);
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session.SendNotification(CypherStrings.GmChatOn);
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return true;
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}
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if (param == "off")
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{
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session.GetPlayer().SetGMChat(false);
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session.SendNotification(CypherStrings.GmChatOff);
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return true;
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}
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}
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handler.SendSysMessage(CypherStrings.UseBol);
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return false;
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}
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[Command("fly", RBACPermissions.CommandGmFly)]
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static bool HandleGMFlyCommand(StringArguments args, CommandHandler handler)
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{
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if (args.Empty())
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return false;
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Player target = handler.getSelectedPlayer();
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if (target == null)
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target = handler.GetPlayer();
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string arg = args.NextString().ToLower();
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if (arg == "on")
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target.SetCanFly(true);
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else if (arg == "off")
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target.SetCanFly(false);
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else
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{
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handler.SendSysMessage(CypherStrings.UseBol);
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return false;
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}
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handler.SendSysMessage(CypherStrings.CommandFlymodeStatus, handler.GetNameLink(target), arg);
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return true;
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}
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[Command("ingame", RBACPermissions.CommandGmIngame, true)]
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static bool HandleGMListIngameCommand(StringArguments args, CommandHandler handler)
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{
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bool first = true;
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bool footer = false;
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var m = Global.ObjAccessor.GetPlayers();
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foreach (var pl in m)
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{
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AccountTypes accountType = pl.GetSession().GetSecurity();
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if ((pl.IsGameMaster() ||
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(pl.GetSession().HasPermission(RBACPermissions.CommandsAppearInGmList) &&
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accountType <= (AccountTypes)WorldConfig.GetIntValue(WorldCfg.GmLevelInGmList))) &&
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(handler.GetSession() == null || pl.IsVisibleGloballyFor(handler.GetSession().GetPlayer())))
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{
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if (first)
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{
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first = false;
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footer = true;
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handler.SendSysMessage(CypherStrings.GmsOnSrv);
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handler.SendSysMessage("========================");
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}
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int size = pl.GetName().Length;
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byte security = (byte)accountType;
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int max = ((16 - size) / 2);
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int max2 = max;
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if ((max + max2 + size) == 16)
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max2 = max - 1;
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if (handler.GetSession() != null)
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handler.SendSysMessage("| {0} GMLevel {1}", pl.GetName(), security);
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else
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handler.SendSysMessage("|{0}{1}{2}| {3} |", max, " ", pl.GetName(), max2, " ", security);
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}
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}
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if (footer)
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handler.SendSysMessage("========================");
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if (first)
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handler.SendSysMessage(CypherStrings.GmsNotLogged);
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return true;
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}
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[Command("list", RBACPermissions.CommandGmList, true)]
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static bool HandleGMListFullCommand(StringArguments args, CommandHandler handler)
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{
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// Get the accounts with GM Level >0
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PreparedStatement stmt = DB.Login.GetPreparedStatement(LoginStatements.SEL_GM_ACCOUNTS);
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stmt.AddValue(0, AccountTypes.Moderator);
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stmt.AddValue(1, Global.WorldMgr.GetRealm().Id.Realm);
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SQLResult result = DB.Login.Query(stmt);
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if (!result.IsEmpty())
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{
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handler.SendSysMessage( CypherStrings.Gmlist);
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handler.SendSysMessage("========================");
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// Cycle through them. Display username and GM level
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do
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{
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string name = result.Read<string>(0);
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byte security = result.Read<byte>(1);
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int max = (16 - name.Length) / 2;
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int max2 = max;
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if ((max + max2 + name.Length) == 16)
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max2 = max - 1;
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string padding = "";
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if (handler.GetSession() != null)
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handler.SendSysMessage("| {0} GMLevel {1}", name, security);
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else
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handler.SendSysMessage("|{0}{1}{2}| {3} |", padding.PadRight(max), name, padding.PadRight(max2), security);
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} while (result.NextRow());
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handler.SendSysMessage("========================");
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}
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else
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handler.SendSysMessage( CypherStrings.GmlistEmpty);
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return true;
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}
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[Command("visible", RBACPermissions.CommandGmVisible)]
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static bool HandleGMVisibleCommand(StringArguments args, CommandHandler handler)
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{
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Player _player = handler.GetSession().GetPlayer();
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if (args.Empty())
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{
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handler.SendSysMessage(CypherStrings.YouAre, _player.isGMVisible() ? Global.ObjectMgr.GetCypherString(CypherStrings.Visible) : Global.ObjectMgr.GetCypherString(CypherStrings.Invisible));
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return true;
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}
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uint VISUAL_AURA = 37800;
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string param = args.NextString();
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if (param == "on")
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{
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if (_player.HasAura(VISUAL_AURA, ObjectGuid.Empty))
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_player.RemoveAurasDueToSpell(VISUAL_AURA);
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_player.SetGMVisible(true);
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_player.UpdateObjectVisibility();
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handler.GetSession().SendNotification(CypherStrings.InvisibleVisible);
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return true;
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}
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if (param == "off")
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{
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_player.AddAura(VISUAL_AURA, _player);
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_player.SetGMVisible(false);
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_player.UpdateObjectVisibility();
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handler.GetSession().SendNotification(CypherStrings.InvisibleInvisible);
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return true;
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}
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handler.SendSysMessage(CypherStrings.UseBol);
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return false;
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}
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}
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}
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