Ported .Net Core commits:
hondacrx: - Initial commit: Switch to .Net Core 2.0 - Fix build and removed not needed files Fabi: - Updated solution platforms. - Changed folder structure. - Change library target framework to netstandard2.0. - Updated solution platforms again... - Removed windows specific kernel32 function usage (Ctrl-C handler).
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/*
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* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.Spells;
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using System.Diagnostics.Contracts;
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namespace Game.Entities
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{
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public class DynamicObject : WorldObject
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{
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public DynamicObject(bool isWorldObject) : base(isWorldObject)
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{
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objectTypeMask |= TypeMask.DynamicObject;
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objectTypeId = TypeId.DynamicObject;
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m_updateFlag = UpdateFlag.StationaryPosition;
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valuesCount = (int)DynamicObjectFields.End;
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}
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public override void Dispose()
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{
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// make sure all references were properly removed
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Contract.Assert(_aura == null);
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Contract.Assert(!_caster);
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Contract.Assert(!_isViewpoint);
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_removedAura = null;
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base.Dispose();
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}
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public override void AddToWorld()
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{
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// Register the dynamicObject for guid lookup and for caster
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if (!IsInWorld)
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{
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GetMap().GetObjectsStore().Add(GetGUID(), this);
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base.AddToWorld();
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BindToCaster();
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}
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}
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public override void RemoveFromWorld()
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{
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// Remove the dynamicObject from the accessor and from all lists of objects in world
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if (IsInWorld)
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{
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if (_isViewpoint)
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RemoveCasterViewpoint();
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if (_aura != null)
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RemoveAura();
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// dynobj could get removed in Aura.RemoveAura
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if (!IsInWorld)
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return;
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UnbindFromCaster();
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base.RemoveFromWorld();
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GetMap().GetObjectsStore().Remove(GetGUID());
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}
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}
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public bool CreateDynamicObject(ulong guidlow, Unit caster, SpellInfo spell, Position pos, float radius, DynamicObjectType type, uint spellXSpellVisualId)
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{
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_spellXSpellVisualId = spellXSpellVisualId;
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SetMap(caster.GetMap());
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Relocate(pos);
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if (!IsPositionValid())
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{
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Log.outError(LogFilter.Server, "DynamicObject (spell {0}) not created. Suggested coordinates isn't valid (X: {1} Y: {2})", spell.Id, GetPositionX(), GetPositionY());
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return false;
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}
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_Create(ObjectGuid.Create(HighGuid.DynamicObject, GetMapId(), spell.Id, guidlow));
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SetPhaseMask(caster.GetPhaseMask(), false);
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SetEntry(spell.Id);
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SetObjectScale(1f);
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SetGuidValue(DynamicObjectFields.Caster, caster.GetGUID());
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SetUInt32Value(DynamicObjectFields.Type, (uint)type);
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SetUInt32Value(DynamicObjectFields.SpellXSpellVisualId, spellXSpellVisualId);
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SetUInt32Value(DynamicObjectFields.SpellId, spell.Id);
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SetFloatValue(DynamicObjectFields.Radius, radius);
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SetUInt32Value(DynamicObjectFields.CastTime, Time.GetMSTime());
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if (IsWorldObject())
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setActive(true); //must before add to map to be put in world container
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Transport transport = caster.GetTransport();
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if (transport)
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{
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float x, y, z, o;
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pos.GetPosition(out x, out y, out z, out o);
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transport.CalculatePassengerOffset(ref x, ref y, ref z, ref o);
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m_movementInfo.transport.pos.Relocate(x, y, z, o);
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// This object must be added to transport before adding to map for the client to properly display it
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transport.AddPassenger(this);
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}
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if (!GetMap().AddToMap(this))
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{
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// Returning false will cause the object to be deleted - remove from transport
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if (transport)
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transport.RemovePassenger(this);
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return false;
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}
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return true;
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}
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public override void Update(uint diff)
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{
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// caster has to be always available and in the same map
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Contract.Assert(_caster != null);
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Contract.Assert(_caster.GetMap() == GetMap());
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bool expired = false;
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if (_aura != null)
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{
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if (!_aura.IsRemoved())
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_aura.UpdateOwner(diff, this);
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// _aura may be set to null in Aura.UpdateOwner call
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if (_aura != null && (_aura.IsRemoved() || _aura.IsExpired()))
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expired = true;
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}
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else
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{
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if (GetDuration() > diff)
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_duration -= (int)diff;
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else
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expired = true;
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}
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if (expired)
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Remove();
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else
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Global.ScriptMgr.OnDynamicObjectUpdate(this, diff);
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}
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public void Remove()
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{
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if (IsInWorld)
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{
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RemoveFromWorld();
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AddObjectToRemoveList();
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}
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}
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int GetDuration()
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{
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if (_aura == null)
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return _duration;
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else
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return _aura.GetDuration();
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}
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public void SetDuration(int newDuration)
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{
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if (_aura == null)
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_duration = newDuration;
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else
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_aura.SetDuration(newDuration);
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}
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public void Delay(int delaytime)
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{
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SetDuration(GetDuration() - delaytime);
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}
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public void SetAura(Aura aura)
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{
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Contract.Assert(_aura == null && aura != null);
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_aura = aura;
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}
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void RemoveAura()
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{
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Contract.Assert(_aura != null && _removedAura == null);
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_removedAura = _aura;
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_aura = null;
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if (!_removedAura.IsRemoved())
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_removedAura._Remove(AuraRemoveMode.Default);
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}
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public void SetCasterViewpoint()
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{
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Player caster = _caster.ToPlayer();
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if (caster != null)
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{
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caster.SetViewpoint(this, true);
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_isViewpoint = true;
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}
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}
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void RemoveCasterViewpoint()
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{
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Player caster = _caster.ToPlayer();
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if (caster != null)
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{
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caster.SetViewpoint(this, false);
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_isViewpoint = false;
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}
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}
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void BindToCaster()
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{
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Contract.Assert(_caster == null);
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_caster = Global.ObjAccessor.GetUnit(this, GetCasterGUID());
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Contract.Assert(_caster != null);
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Contract.Assert(_caster.GetMap() == GetMap());
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_caster._RegisterDynObject(this);
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}
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void UnbindFromCaster()
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{
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Contract.Assert(_caster != null);
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_caster._UnregisterDynObject(this);
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_caster = null;
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}
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public SpellInfo GetSpellInfo()
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{
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return Global.SpellMgr.GetSpellInfo(GetSpellId());
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}
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public Unit GetCaster() { return _caster; }
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public uint GetSpellId() { return GetUInt32Value(DynamicObjectFields.SpellId); }
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public ObjectGuid GetCasterGUID() { return GetGuidValue(DynamicObjectFields.Caster); }
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public float GetRadius() { return GetFloatValue(DynamicObjectFields.Radius); }
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Aura _aura;
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Aura _removedAura;
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Unit _caster;
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int _duration; // for non-aura dynobjects
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uint _spellXSpellVisualId;
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bool _isViewpoint;
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}
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public enum DynamicObjectType
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{
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Portal = 0x0, // unused
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AreaSpell = 0x1,
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FarsightFocus = 0x2
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}
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}
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