Ported .Net Core commits:
hondacrx: - Initial commit: Switch to .Net Core 2.0 - Fix build and removed not needed files Fabi: - Updated solution platforms. - Changed folder structure. - Change library target framework to netstandard2.0. - Updated solution platforms again... - Removed windows specific kernel32 function usage (Ctrl-C handler).
This commit is contained in:
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/*
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* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.DataStorage;
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using Game.Entities;
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using Game.Network;
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using Game.Network.Packets;
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using System;
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using System.Collections.Generic;
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namespace Game
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{
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public partial class WorldSession
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{
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[WorldPacketHandler(ClientOpcodes.ArtifactAddPower)]
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void HandleArtifactAddPower(ArtifactAddPower artifactAddPower)
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{
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if (!_player.GetGameObjectIfCanInteractWith(artifactAddPower.ForgeGUID, GameObjectTypes.ArtifactForge))
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return;
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Item artifact = _player.GetItemByGuid(artifactAddPower.ArtifactGUID);
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if (!artifact)
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return;
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ulong xpCost = 0;
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GtArtifactLevelXPRecord cost = CliDB.ArtifactLevelXPGameTable.GetRow(artifact.GetTotalPurchasedArtifactPowers() + 1);
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if (cost != null)
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xpCost = (ulong)(artifact.GetModifier(ItemModifier.ArtifactTier) == 1 ? cost.XP2 : cost.XP);
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if (xpCost > artifact.GetUInt64Value(ItemFields.ArtifactXp))
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return;
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if (artifactAddPower.PowerChoices.Empty())
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return;
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ItemDynamicFieldArtifactPowers artifactPower = artifact.GetArtifactPower(artifactAddPower.PowerChoices[0].ArtifactPowerID);
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if (artifactPower == null)
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return;
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ArtifactPowerRecord artifactPowerEntry = CliDB.ArtifactPowerStorage.LookupByKey(artifactPower.ArtifactPowerId);
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if (artifactPowerEntry == null)
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return;
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if (artifactAddPower.PowerChoices[0].Rank != artifactPower.PurchasedRank + 1 ||
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artifactAddPower.PowerChoices[0].Rank > artifactPowerEntry.MaxRank)
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return;
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var artifactPowerLinks = Global.DB2Mgr.GetArtifactPowerLinks(artifactPower.ArtifactPowerId);
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if (artifactPowerLinks != null)
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{
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bool hasAnyLink = false;
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foreach (uint artifactPowerLinkId in artifactPowerLinks)
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{
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ArtifactPowerRecord artifactPowerLink = CliDB.ArtifactPowerStorage.LookupByKey(artifactPowerLinkId);
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if (artifactPowerLink == null)
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continue;
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ItemDynamicFieldArtifactPowers artifactPowerLinkLearned = artifact.GetArtifactPower(artifactPowerLinkId);
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if (artifactPowerLinkLearned == null)
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continue;
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if (artifactPowerLinkLearned.PurchasedRank >= artifactPowerLink.MaxRank)
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{
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hasAnyLink = true;
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break;
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}
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}
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if (!hasAnyLink)
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return;
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}
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ArtifactPowerRankRecord artifactPowerRank = Global.DB2Mgr.GetArtifactPowerRank(artifactPower.ArtifactPowerId, (byte)(artifactPower.CurrentRankWithBonus + 1 - 1)); // need data for next rank, but -1 because of how db2 data is structured
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if (artifactPowerRank == null)
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return;
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ItemDynamicFieldArtifactPowers newPower = artifactPower;
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++newPower.PurchasedRank;
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++newPower.CurrentRankWithBonus;
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artifact.SetArtifactPower(newPower);
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if (artifact.IsEquipped())
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{
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_player.ApplyArtifactPowerRank(artifact, artifactPowerRank, true);
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foreach (ItemDynamicFieldArtifactPowers power in artifact.GetArtifactPowers())
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{
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ArtifactPowerRecord scaledArtifactPowerEntry = CliDB.ArtifactPowerStorage.LookupByKey(power.ArtifactPowerId);
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if (!scaledArtifactPowerEntry.Flags.HasAnyFlag(ArtifactPowerFlag.ScalesWithNumPowers))
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continue;
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ArtifactPowerRankRecord scaledArtifactPowerRank = Global.DB2Mgr.GetArtifactPowerRank(scaledArtifactPowerEntry.Id, 0);
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if (scaledArtifactPowerRank == null)
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continue;
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ItemDynamicFieldArtifactPowers newScaledPower = power;
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++newScaledPower.CurrentRankWithBonus;
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artifact.SetArtifactPower(newScaledPower);
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_player.ApplyArtifactPowerRank(artifact, scaledArtifactPowerRank, false);
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_player.ApplyArtifactPowerRank(artifact, scaledArtifactPowerRank, true);
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}
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}
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artifact.SetUInt64Value(ItemFields.ArtifactXp, artifact.GetUInt64Value(ItemFields.ArtifactXp) - xpCost);
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artifact.SetState(ItemUpdateState.Changed, _player);
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}
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[WorldPacketHandler(ClientOpcodes.ArtifactSetAppearance)]
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void HandleArtifactSetAppearance(ArtifactSetAppearance artifactSetAppearance)
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{
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if (!_player.GetGameObjectIfCanInteractWith(artifactSetAppearance.ForgeGUID, GameObjectTypes.ArtifactForge))
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return;
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ArtifactAppearanceRecord artifactAppearance = CliDB.ArtifactAppearanceStorage.LookupByKey(artifactSetAppearance.ArtifactAppearanceID);
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if (artifactAppearance == null)
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return;
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Item artifact = _player.GetItemByGuid(artifactSetAppearance.ArtifactGUID);
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if (!artifact)
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return;
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ArtifactAppearanceSetRecord artifactAppearanceSet = CliDB.ArtifactAppearanceSetStorage.LookupByKey(artifactAppearance.ArtifactAppearanceSetID);
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if (artifactAppearanceSet == null || artifactAppearanceSet.ArtifactID != artifact.GetTemplate().GetArtifactID())
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return;
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PlayerConditionRecord playerCondition = CliDB.PlayerConditionStorage.LookupByKey(artifactAppearance.PlayerConditionID);
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if (playerCondition != null)
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if (!ConditionManager.IsPlayerMeetingCondition(_player, playerCondition))
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return;
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artifact.SetAppearanceModId(artifactAppearance.AppearanceModID);
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artifact.SetModifier(ItemModifier.ArtifactAppearanceId, artifactAppearance.Id);
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artifact.SetState(ItemUpdateState.Changed, _player);
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Item childItem = _player.GetChildItemByGuid(artifact.GetChildItem());
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if (childItem)
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{
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childItem.SetAppearanceModId(artifactAppearance.AppearanceModID);
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childItem.SetState(ItemUpdateState.Changed, _player);
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}
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if (artifact.IsEquipped())
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{
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// change weapon appearance
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_player.SetVisibleItemSlot(artifact.GetSlot(), artifact);
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if (childItem)
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_player.SetVisibleItemSlot(childItem.GetSlot(), childItem);
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// change druid form appearance
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if (artifactAppearance.ShapeshiftDisplayID != 0 && artifactAppearance.ModifiesShapeshiftFormDisplay != 0 && _player.GetShapeshiftForm() == (ShapeShiftForm)artifactAppearance.ModifiesShapeshiftFormDisplay)
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_player.RestoreDisplayId();
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}
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}
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[WorldPacketHandler(ClientOpcodes.ConfirmArtifactRespec)]
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void HandleConfirmArtifactRespec(ConfirmArtifactRespec confirmArtifactRespec)
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{
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if (!_player.GetNPCIfCanInteractWith(confirmArtifactRespec.NpcGUID, NPCFlags.ArtifactPowerRespec))
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return;
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Item artifact = _player.GetItemByGuid(confirmArtifactRespec.ArtifactGUID);
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if (!artifact)
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return;
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ulong xpCost = 0;
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GtArtifactLevelXPRecord cost = CliDB.ArtifactLevelXPGameTable.GetRow(artifact.GetTotalPurchasedArtifactPowers() + 1);
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if (cost != null)
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xpCost = (ulong)(artifact.GetModifier(ItemModifier.ArtifactTier) == 1 ? cost.XP2 : cost.XP);
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if (xpCost > artifact.GetUInt64Value(ItemFields.ArtifactXp))
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return;
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ulong newAmount = artifact.GetUInt64Value(ItemFields.ArtifactXp) - xpCost;
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for (uint i = 0; i <= artifact.GetTotalPurchasedArtifactPowers(); ++i)
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{
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GtArtifactLevelXPRecord cost1 = CliDB.ArtifactLevelXPGameTable.GetRow(i);
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if (cost1 != null)
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newAmount += (ulong)(artifact.GetModifier(ItemModifier.ArtifactTier) == 1 ? cost1.XP2 : cost1.XP);
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}
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foreach (ItemDynamicFieldArtifactPowers artifactPower in artifact.GetArtifactPowers())
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{
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byte oldPurchasedRank = artifactPower.PurchasedRank;
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if (oldPurchasedRank == 0)
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continue;
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ItemDynamicFieldArtifactPowers newPower = artifactPower;
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newPower.PurchasedRank -= oldPurchasedRank;
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newPower.CurrentRankWithBonus -= oldPurchasedRank;
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artifact.SetArtifactPower(newPower);
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if (artifact.IsEquipped())
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{
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ArtifactPowerRankRecord artifactPowerRank = Global.DB2Mgr.GetArtifactPowerRank(artifactPower.ArtifactPowerId, 0);
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if (artifactPowerRank != null)
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_player.ApplyArtifactPowerRank(artifact, artifactPowerRank, false);
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}
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}
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foreach (ItemDynamicFieldArtifactPowers power in artifact.GetArtifactPowers())
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{
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ArtifactPowerRecord scaledArtifactPowerEntry = CliDB.ArtifactPowerStorage.LookupByKey(power.ArtifactPowerId);
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if (!scaledArtifactPowerEntry.Flags.HasAnyFlag(ArtifactPowerFlag.ScalesWithNumPowers))
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continue;
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ArtifactPowerRankRecord scaledArtifactPowerRank = Global.DB2Mgr.GetArtifactPowerRank(scaledArtifactPowerEntry.Id, 0);
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if (scaledArtifactPowerRank == null)
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continue;
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ItemDynamicFieldArtifactPowers newScaledPower = power;
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newScaledPower.CurrentRankWithBonus = 0;
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artifact.SetArtifactPower(newScaledPower);
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_player.ApplyArtifactPowerRank(artifact, scaledArtifactPowerRank, false);
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}
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artifact.SetUInt64Value(ItemFields.ArtifactXp, newAmount);
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artifact.SetState(ItemUpdateState.Changed, _player);
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}
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}
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}
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