Ported .Net Core commits:
hondacrx: - Initial commit: Switch to .Net Core 2.0 - Fix build and removed not needed files Fabi: - Updated solution platforms. - Changed folder structure. - Change library target framework to netstandard2.0. - Updated solution platforms again... - Removed windows specific kernel32 function usage (Ctrl-C handler).
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/*
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* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.BattlePets;
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using Game.Network;
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using Game.Network.Packets;
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namespace Game
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{
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public partial class WorldSession
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{
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[WorldPacketHandler(ClientOpcodes.BattlePetRequestJournal)]
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void HandleBattlePetRequestJournal(BattlePetRequestJournal battlePetRequestJournal)
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{
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// TODO: Move this to BattlePetMgr::SendJournal() just to have all packets in one file
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BattlePetJournal battlePetJournal = new BattlePetJournal();
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battlePetJournal.Trap = GetBattlePetMgr().GetTrapLevel();
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foreach (var battlePet in GetBattlePetMgr().GetLearnedPets())
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battlePetJournal.Pets.Add(battlePet.PacketInfo);
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battlePetJournal.Slots = GetBattlePetMgr().GetSlots();
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SendPacket(battlePetJournal);
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}
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[WorldPacketHandler(ClientOpcodes.BattlePetSetBattleSlot)]
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void HandleBattlePetSetBattleSlot(BattlePetSetBattleSlot battlePetSetBattleSlot)
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{
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BattlePetMgr.BattlePet pet = GetBattlePetMgr().GetPet(battlePetSetBattleSlot.PetGuid);
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if (pet != null)
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GetBattlePetMgr().GetSlot(battlePetSetBattleSlot.Slot).Pet = pet.PacketInfo;
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}
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[WorldPacketHandler(ClientOpcodes.BattlePetModifyName)]
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void HandleBattlePetModifyName(BattlePetModifyName battlePetModifyName)
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{
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BattlePetMgr.BattlePet pet = GetBattlePetMgr().GetPet(battlePetModifyName.PetGuid);
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if (pet != null)
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{
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pet.PacketInfo.Name = battlePetModifyName.Name;
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if (pet.SaveInfo != BattlePetSaveInfo.New)
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pet.SaveInfo = BattlePetSaveInfo.Changed;
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}
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}
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[WorldPacketHandler(ClientOpcodes.BattlePetDeletePet)]
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void HandleBattlePetDeletePet(BattlePetDeletePet battlePetDeletePet)
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{
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GetBattlePetMgr().RemovePet(battlePetDeletePet.PetGuid);
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}
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[WorldPacketHandler(ClientOpcodes.BattlePetSetFlags)]
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void HandleBattlePetSetFlags(BattlePetSetFlags battlePetSetFlags)
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{
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var pet = GetBattlePetMgr().GetPet(battlePetSetFlags.PetGuid);
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if (pet != null)
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{
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if (battlePetSetFlags.ControlType == FlagsControlType.Apply)
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pet.PacketInfo.Flags |= (ushort)battlePetSetFlags.Flags;
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else
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pet.PacketInfo.Flags &= (ushort)~battlePetSetFlags.Flags;
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if (pet.SaveInfo != BattlePetSaveInfo.New)
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pet.SaveInfo = BattlePetSaveInfo.Changed;
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}
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}
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[WorldPacketHandler(ClientOpcodes.CageBattlePet)]
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void HandleCageBattlePet(CageBattlePet cageBattlePet)
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{
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GetBattlePetMgr().CageBattlePet(cageBattlePet.PetGuid);
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}
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[WorldPacketHandler(ClientOpcodes.BattlePetSummon, Processing = PacketProcessing.Inplace)]
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void HandleBattlePetSummon(BattlePetSummon battlePetSummon)
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{
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GetBattlePetMgr().SummonPet(battlePetSummon.PetGuid);
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}
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}
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}
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