Ported .Net Core commits:
hondacrx: - Initial commit: Switch to .Net Core 2.0 - Fix build and removed not needed files Fabi: - Updated solution platforms. - Changed folder structure. - Change library target framework to netstandard2.0. - Updated solution platforms again... - Removed windows specific kernel32 function usage (Ctrl-C handler).
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/*
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* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.Entities;
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using Game.Guilds;
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using Game.Network;
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using Game.Network.Packets;
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namespace Game
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{
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public partial class WorldSession
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{
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[WorldPacketHandler(ClientOpcodes.Inspect)]
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void HandleInspect(Inspect inspect)
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{
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Player player = Global.ObjAccessor.FindPlayer(inspect.Target);
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if (!player)
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{
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Log.outDebug(LogFilter.Network, "WorldSession.HandleInspectOpcode: Target {0} not found.", inspect.Target.ToString());
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return;
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}
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if (!GetPlayer().IsWithinDistInMap(player, SharedConst.InspectDistance, false))
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return;
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if (GetPlayer().IsValidAttackTarget(player))
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return;
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InspectResult inspectResult = new InspectResult();
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inspectResult.InspecteeGUID = inspect.Target;
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for (byte i = 0; i < EquipmentSlot.End; ++i)
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{
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Item item = player.GetItemByPos(InventorySlots.Bag0, i);
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if (item)
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inspectResult.Items.Add(new InspectItemData(item, i));
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}
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inspectResult.ClassID = player.GetClass();
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inspectResult.GenderID = (Gender)player.GetByteValue(PlayerFields.Bytes3, PlayerFieldOffsets.Bytes3OffsetGender);
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if (GetPlayer().CanBeGameMaster() || WorldConfig.GetIntValue(WorldCfg.TalentsInspecting) + (GetPlayer().GetTeamId() == player.GetTeamId() ? 1 : 0) > 1)
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{
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var talents = player.GetTalentMap(player.GetActiveTalentGroup());
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foreach (var v in talents)
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{
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if (v.Value != PlayerSpellState.Removed)
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inspectResult.Talents.Add((ushort)v.Key);
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}
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}
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Guild guild = Global.GuildMgr.GetGuildById(player.GetGuildId());
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if (guild)
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{
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inspectResult.GuildData.HasValue = true;
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InspectGuildData guildData = inspectResult.GuildData.Value;
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guildData.GuildGUID = guild.GetGUID();
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guildData.NumGuildMembers = guild.GetMembersCount();
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guildData.AchievementPoints = (int)guild.GetAchievementMgr().GetAchievementPoints();
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}
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inspectResult.InspecteeGUID = inspect.Target;
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inspectResult.SpecializationID = (int)player.GetUInt32Value(PlayerFields.CurrentSpecId);
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SendPacket(inspectResult);
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}
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[WorldPacketHandler(ClientOpcodes.RequestHonorStats)]
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void HandleRequestHonorStatsOpcode(RequestHonorStats request)
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{
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Player player = Global.ObjAccessor.FindPlayer(request.TargetGUID);
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if (!player)
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{
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Log.outDebug(LogFilter.Network, "WorldSession.HandleRequestHonorStatsOpcode: Target {0} not found.", request.TargetGUID.ToString());
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return;
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}
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if (!GetPlayer().IsWithinDistInMap(player, SharedConst.InspectDistance, false))
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return;
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if (GetPlayer().IsValidAttackTarget(player))
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return;
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InspectHonorStats honorStats = new InspectHonorStats();
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honorStats.PlayerGUID = request.TargetGUID;
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honorStats.LifetimeHK = player.GetUInt32Value(PlayerFields.LifetimeHonorableKills);
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honorStats.YesterdayHK = player.GetUInt16Value(PlayerFields.Kills, 1);
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honorStats.TodayHK = player.GetUInt16Value(PlayerFields.Kills, 0);
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honorStats.LifetimeMaxRank = 0; /// @todo
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SendPacket(honorStats);
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}
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[WorldPacketHandler(ClientOpcodes.InspectPvp)]
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void HandleInspectPVP(InspectPVPRequest request)
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{
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/// @todo: deal with request.InspectRealmAddress
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Player player = Global.ObjAccessor.FindPlayer(request.InspectTarget);
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if (!player)
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{
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Log.outDebug(LogFilter.Network, "WorldSession.HandleInspectPVP: Target {0} not found.", request.InspectTarget.ToString());
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return;
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}
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if (!GetPlayer().IsWithinDistInMap(player, SharedConst.InspectDistance, false))
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return;
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if (GetPlayer().IsValidAttackTarget(player))
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return;
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InspectPVPResponse response = new InspectPVPResponse();
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response.ClientGUID = request.InspectTarget;
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/// @todo: fill brackets
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SendPacket(response);
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}
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[WorldPacketHandler(ClientOpcodes.QueryInspectAchievements)]
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void HandleQueryInspectAchievements(QueryInspectAchievements inspect)
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{
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Player player = Global.ObjAccessor.FindPlayer(inspect.Guid);
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if (!player)
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{
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Log.outDebug(LogFilter.Network, "WorldSession.HandleQueryInspectAchievements: [{0}] inspected unknown Player [{1}]", GetPlayer().GetGUID().ToString(), inspect.Guid.ToString());
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return;
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}
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if (!GetPlayer().IsWithinDistInMap(player, SharedConst.InspectDistance, false))
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return;
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if (GetPlayer().IsValidAttackTarget(player))
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return;
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player.SendRespondInspectAchievements(GetPlayer());
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}
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}
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}
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