Ported .Net Core commits:
hondacrx: - Initial commit: Switch to .Net Core 2.0 - Fix build and removed not needed files Fabi: - Updated solution platforms. - Changed folder structure. - Change library target framework to netstandard2.0. - Updated solution platforms again... - Removed windows specific kernel32 function usage (Ctrl-C handler).
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/*
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* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.Entities;
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using Game.Network;
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using Game.Network.Packets;
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namespace Game
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{
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public partial class WorldSession
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{
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[WorldPacketHandler(ClientOpcodes.GrantLevel)]
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void HandleGrantLevel(GrantLevel grantLevel)
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{
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Player target = Global.ObjAccessor.GetPlayer(GetPlayer(), grantLevel.Target);
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// check cheating
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byte levels = GetPlayer().GetGrantableLevels();
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ReferAFriendError error = 0;
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if (!target)
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error = ReferAFriendError.NoTarget;
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if (levels == 0)
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error = ReferAFriendError.InsufficientGrantableLevels;
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else if (GetRecruiterId() != target.GetSession().GetAccountId())
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error = ReferAFriendError.NotReferredBy;
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else if (target.GetTeamId() != GetPlayer().GetTeamId())
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error = ReferAFriendError.DifferentFaction;
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else if (target.getLevel() >= GetPlayer().getLevel())
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error = ReferAFriendError.TargetTooHigh;
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else if (target.getLevel() >= WorldConfig.GetIntValue(WorldCfg.MaxRecruitAFriendBonusPlayerLevel))
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error = ReferAFriendError.GrantLevelMaxI;
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else if (target.GetGroup() != GetPlayer().GetGroup())
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error = ReferAFriendError.NotInGroup;
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else if (target.getLevel() >= Global.ObjectMgr.GetMaxLevelForExpansion(target.GetSession().GetExpansion()))
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error = ReferAFriendError.InsufExpanLvl;
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if (error != 0)
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{
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ReferAFriendFailure failure = new ReferAFriendFailure();
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failure.Reason = error;
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if (error == ReferAFriendError.NotInGroup)
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failure.Str = target.GetName();
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SendPacket(failure);
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return;
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}
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ProposeLevelGrant proposeLevelGrant = new ProposeLevelGrant();
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proposeLevelGrant.Sender = GetPlayer().GetGUID();
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target.SendPacket(proposeLevelGrant);
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}
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[WorldPacketHandler(ClientOpcodes.AcceptLevelGrant)]
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void HandleAcceptGrantLevel(AcceptLevelGrant acceptLevelGrant)
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{
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Player other = Global.ObjAccessor.GetPlayer(GetPlayer(), acceptLevelGrant.Granter);
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if (!(other && other.GetSession() != null))
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return;
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if (GetAccountId() != other.GetSession().GetRecruiterId())
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return;
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if (other.GetGrantableLevels() != 0)
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other.SetGrantableLevels(other.GetGrantableLevels() - 1);
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else
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return;
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GetPlayer().GiveLevel(GetPlayer().getLevel() + 1);
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}
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}
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}
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