Ported .Net Core commits:

hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
This commit is contained in:
Fabian
2017-10-26 17:23:44 +02:00
parent 227702e19c
commit a3dc7b3f48
844 changed files with 26064 additions and 1824 deletions
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/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.Network;
using Game.Network.Packets;
namespace Game
{
public partial class WorldSession
{
[WorldPacketHandler(ClientOpcodes.UpdateWowTokenAuctionableList)]
void HandleUpdateListedAuctionableTokens(UpdateListedAuctionableTokens updateListedAuctionableTokens)
{
UpdateListedAuctionableTokensResponse response = new UpdateListedAuctionableTokensResponse();
/// @todo: fix 6.x implementation
response.UnkInt = updateListedAuctionableTokens.UnkInt;
response.Result = TokenResult.Success;
SendPacket(response);
}
[WorldPacketHandler(ClientOpcodes.RequestWowTokenMarketPrice)]
void HandleRequestWowTokenMarketPrice(RequestWowTokenMarketPrice requestWowTokenMarketPrice)
{
WowTokenMarketPriceResponse response = new WowTokenMarketPriceResponse();
/// @todo: 6.x fix implementation
response.CurrentMarketPrice = 300000000;
response.UnkInt = requestWowTokenMarketPrice.UnkInt;
response.Result = TokenResult.Success;
//packet.ReadUInt32("UnkInt32");
SendPacket(response);
}
}
}