Ported .Net Core commits:
hondacrx: - Initial commit: Switch to .Net Core 2.0 - Fix build and removed not needed files Fabi: - Updated solution platforms. - Changed folder structure. - Change library target framework to netstandard2.0. - Updated solution platforms again... - Removed windows specific kernel32 function usage (Ctrl-C handler).
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/*
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* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Collections;
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using Framework.Constants;
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using Game.Entities;
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using System.Collections.Generic;
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namespace Game.Network.Packets
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{
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public class QueryPetition : ClientPacket
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{
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public QueryPetition(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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PetitionID = _worldPacket.ReadUInt32();
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ItemGUID = _worldPacket.ReadPackedGuid();
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}
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public ObjectGuid ItemGUID;
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public uint PetitionID = 0;
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}
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public class QueryPetitionResponse : ServerPacket
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{
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public QueryPetitionResponse() : base(ServerOpcodes.QueryPetitionResponse) { }
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public override void Write()
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{
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_worldPacket.WriteUInt32(PetitionID);
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_worldPacket.WriteBit(Allow);
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_worldPacket.FlushBits();
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if (Allow)
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Info.Write(_worldPacket);
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}
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public uint PetitionID = 0;
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public bool Allow = false;
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public PetitionInfo Info;
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}
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public class PetitionShowList : ClientPacket
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{
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public PetitionShowList(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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PetitionUnit = _worldPacket.ReadPackedGuid();
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}
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public ObjectGuid PetitionUnit;
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}
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public class ServerPetitionShowList : ServerPacket
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{
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public ServerPetitionShowList() : base(ServerOpcodes.PetitionShowList) { }
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public override void Write()
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{
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_worldPacket.WritePackedGuid(Unit);
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_worldPacket.WriteUInt32(Price);
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}
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public ObjectGuid Unit;
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public uint Price = 0;
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}
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public class PetitionBuy : ClientPacket
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{
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public PetitionBuy(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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uint titleLen = _worldPacket.ReadBits<uint>(7);
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Unit = _worldPacket.ReadPackedGuid();
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Title = _worldPacket.ReadString(titleLen);
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}
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public ObjectGuid Unit;
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public string Title;
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}
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public class PetitionShowSignatures : ClientPacket
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{
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public PetitionShowSignatures(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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Item = _worldPacket.ReadPackedGuid();
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}
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public ObjectGuid Item;
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}
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public class ServerPetitionShowSignatures : ServerPacket
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{
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public ServerPetitionShowSignatures() : base(ServerOpcodes.PetitionShowSignatures)
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{
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Signatures = new List<PetitionSignature>();
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}
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public override void Write()
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{
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_worldPacket.WritePackedGuid(Item);
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_worldPacket.WritePackedGuid(Owner);
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_worldPacket.WritePackedGuid(OwnerAccountID);
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_worldPacket.WriteInt32(PetitionID);
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_worldPacket.WriteUInt32(Signatures.Count);
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foreach (PetitionSignature signature in Signatures)
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{
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_worldPacket.WritePackedGuid(signature.Signer);
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_worldPacket.WriteInt32(signature.Choice);
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}
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}
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public ObjectGuid Item;
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public ObjectGuid Owner;
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public ObjectGuid OwnerAccountID;
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public int PetitionID = 0;
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public List<PetitionSignature> Signatures;
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public struct PetitionSignature
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{
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public ObjectGuid Signer;
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public int Choice;
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}
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}
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public class SignPetition : ClientPacket
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{
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public SignPetition(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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PetitionGUID = _worldPacket.ReadPackedGuid();
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Choice = _worldPacket.ReadUInt8();
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}
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public ObjectGuid PetitionGUID;
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public byte Choice = 0;
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}
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public class PetitionSignResults : ServerPacket
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{
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public PetitionSignResults() : base(ServerOpcodes.PetitionSignResults) { }
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public override void Write()
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{
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_worldPacket.WritePackedGuid(Item);
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_worldPacket.WritePackedGuid(Player);
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_worldPacket.WriteBits(Error, 4);
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_worldPacket.FlushBits();
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}
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public ObjectGuid Item;
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public ObjectGuid Player;
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public PetitionSigns Error = 0;
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}
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public class PetitionAlreadySigned : ServerPacket
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{
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public PetitionAlreadySigned() : base(ServerOpcodes.PetitionAlreadySigned) { }
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public override void Write()
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{
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_worldPacket.WritePackedGuid(SignerGUID);
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}
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public ObjectGuid SignerGUID;
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}
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public class DeclinePetition : ClientPacket
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{
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public DeclinePetition(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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PetitionGUID = _worldPacket.ReadPackedGuid();
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}
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public ObjectGuid PetitionGUID;
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}
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public class TurnInPetition : ClientPacket
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{
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public TurnInPetition(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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Item = _worldPacket.ReadPackedGuid();
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}
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public ObjectGuid Item;
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}
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public class TurnInPetitionResult : ServerPacket
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{
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public TurnInPetitionResult() : base(ServerOpcodes.TurnInPetitionResult) { }
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public override void Write()
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{
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_worldPacket.WriteBits(Result, 4);
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_worldPacket.FlushBits();
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}
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public PetitionTurns Result = 0; // PetitionError
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}
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public class OfferPetition : ClientPacket
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{
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public OfferPetition(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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ItemGUID = _worldPacket.ReadPackedGuid();
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TargetPlayer = _worldPacket.ReadPackedGuid();
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}
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public ObjectGuid TargetPlayer;
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public ObjectGuid ItemGUID;
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}
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public class OfferPetitionError : ServerPacket
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{
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public OfferPetitionError() : base(ServerOpcodes.OfferPetitionError) { }
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public override void Write()
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{
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_worldPacket.WritePackedGuid(PlayerGUID);
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}
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public ObjectGuid PlayerGUID;
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}
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public class PetitionRenameGuild : ClientPacket
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{
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public PetitionRenameGuild(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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PetitionGuid = _worldPacket.ReadPackedGuid();
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_worldPacket.ResetBitPos();
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uint nameLen = _worldPacket.ReadBits<uint>(7);
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NewGuildName = _worldPacket.ReadString(nameLen);
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}
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public ObjectGuid PetitionGuid;
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public string NewGuildName;
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}
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public class PetitionRenameGuildResponse : ServerPacket
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{
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public PetitionRenameGuildResponse() : base(ServerOpcodes.PetitionRenameGuildResponse) { }
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public override void Write()
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{
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_worldPacket.WritePackedGuid(PetitionGuid);
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_worldPacket.WriteBits(NewGuildName.Length, 7);
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_worldPacket.FlushBits();
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_worldPacket.WriteString(NewGuildName);
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}
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public ObjectGuid PetitionGuid;
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public string NewGuildName;
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}
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public class PetitionInfo
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{
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public void Write(WorldPacket data)
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{
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data.WriteInt32(PetitionID);
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data.WritePackedGuid(Petitioner);
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data.WriteInt32(MinSignatures);
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data.WriteInt32(MaxSignatures);
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data.WriteInt32(DeadLine);
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data.WriteInt32(IssueDate);
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data.WriteInt32(AllowedGuildID);
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data.WriteInt32(AllowedClasses);
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data.WriteInt32(AllowedRaces);
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data.WriteInt16(AllowedGender);
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data.WriteInt32(AllowedMinLevel);
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data.WriteInt32(AllowedMaxLevel);
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data.WriteInt32(NumChoices);
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data.WriteInt32(StaticType);
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data.WriteUInt32(Muid);
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data.WriteBits(Title.Length, 7);
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data.WriteBits(BodyText.Length, 12);
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for (byte i = 0; i < 10; i++)
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data.WriteBits(Choicetext[i].Length, 6);
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data.FlushBits();
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for (byte i = 0; i < 10; i++)
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data.WriteString(Choicetext[i]);
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data.WriteString(Title);
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data.WriteString(BodyText);
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}
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public int PetitionID;
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public ObjectGuid Petitioner;
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public string Title;
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public string BodyText;
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public int MinSignatures;
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public int MaxSignatures;
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public int DeadLine;
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public int IssueDate;
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public int AllowedGuildID;
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public int AllowedClasses;
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public int AllowedRaces;
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public short AllowedGender;
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public int AllowedMinLevel;
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public int AllowedMaxLevel;
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public int NumChoices;
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public int StaticType;
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public uint Muid = 0;
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public StringArray Choicetext = new StringArray(10);
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}
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}
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