Ported .Net Core commits:

hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
This commit is contained in:
Fabian
2017-10-26 17:23:44 +02:00
parent 227702e19c
commit a3dc7b3f48
844 changed files with 26064 additions and 1824 deletions
+62
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/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.AI;
using Game.Entities;
using Game.Scripting;
namespace Scripts.Pets.Priest
{
struct SpellIds
{
public const uint GlyphOfShadowFiend = 58228;
public const uint ShadowFiendDeath = 57989;
public const uint LightWellCharges = 59907;
}
[Script]
class npc_pet_pri_lightwell : PassiveAI
{
public npc_pet_pri_lightwell(Creature creature) : base(creature)
{
DoCast(creature, SpellIds.LightWellCharges, false);
}
public override void EnterEvadeMode(EvadeReason why)
{
if (!me.IsAlive())
return;
me.DeleteThreatList();
me.CombatStop(true);
me.ResetPlayerDamageReq();
}
}
[Script]
class npc_pet_pri_shadowfiend : PetAI
{
public npc_pet_pri_shadowfiend(Creature creature) : base(creature) { }
public override void IsSummonedBy(Unit summoner)
{
if (summoner.HasAura(SpellIds.GlyphOfShadowFiend))
DoCastAOE(SpellIds.ShadowFiendDeath);
}
}
}