Ported .Net Core commits:
hondacrx: - Initial commit: Switch to .Net Core 2.0 - Fix build and removed not needed files Fabi: - Updated solution platforms. - Changed folder structure. - Change library target framework to netstandard2.0. - Updated solution platforms again... - Removed windows specific kernel32 function usage (Ctrl-C handler).
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/*
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* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.Entities;
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using Game.Scripting;
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using Game.Spells;
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using System.Collections.Generic;
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namespace Scripts.Spells.Rogue
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{
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public struct SpellIds
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{
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public const uint BladeFlurryExtraAttack = 22482;
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public const uint CheatDeathCooldown = 31231;
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public const uint GlyphOfPreparation = 56819;
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public const uint KillingSpree = 51690;
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public const uint KillingSpreeTeleport = 57840;
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public const uint KillingSpreeWeaponDmg = 57841;
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public const uint KillingSpreeDmgBuff = 61851;
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public const uint PreyOnTheWeak = 58670;
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public const uint ShivTriggered = 5940;
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public const uint TricksOfTheTradeDmgBoost = 57933;
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public const uint TricksOfTheTradeProc = 59628;
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public const uint SerratedBladesR1 = 14171;
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public const uint Rupture = 1943;
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public const uint HonorAmongThievesEnergize = 51699;
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public const uint T52pSetBonus = 37169;
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}
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[Script] // 51690 - Killing Spree
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class spell_rog_killing_spree : SpellScript
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{
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void FilterTargets(List<WorldObject> targets)
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{
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if (targets.Empty() || GetCaster().GetVehicleBase())
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FinishCast(SpellCastResult.OutOfRange);
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}
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void HandleDummy(uint effIndex)
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{
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Aura aura = GetCaster().GetAura(SpellIds.KillingSpree);
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if (aura != null)
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{
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var script = aura.GetScript<spell_rog_killing_spree_AuraScript>(nameof(spell_rog_killing_spree_AuraScript));
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if (script != null)
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script.AddTarget(GetHitUnit());
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}
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}
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public override void Register()
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{
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OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(FilterTargets, 1, Targets.UnitDestAreaEnemy));
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OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 1, SpellEffectName.Dummy));
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}
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}
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[Script]
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public class spell_rog_killing_spree_AuraScript : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.KillingSpreeTeleport, SpellIds.KillingSpreeWeaponDmg, SpellIds.KillingSpreeDmgBuff);
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}
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void HandleApply(AuraEffect aurEff, AuraEffectHandleModes mode)
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{
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GetTarget().CastSpell(GetTarget(), SpellIds.KillingSpreeDmgBuff, true);
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}
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void HandleEffectPeriodic(AuraEffect aurEff)
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{
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while (!_targets.Empty())
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{
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ObjectGuid guid = _targets.SelectRandom();
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Unit target = Global.ObjAccessor.GetUnit(GetTarget(), guid);
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if (target)
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{
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GetTarget().CastSpell(target, SpellIds.KillingSpreeTeleport, true);
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GetTarget().CastSpell(target, SpellIds.KillingSpreeWeaponDmg, true);
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break;
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}
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else
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_targets.Remove(guid);
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}
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}
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void HandleRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
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{
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GetTarget().RemoveAurasDueToSpell(SpellIds.KillingSpreeDmgBuff);
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}
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public override void Register()
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{
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AfterEffectApply.Add(new EffectApplyHandler(HandleApply, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
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OnEffectPeriodic.Add(new EffectPeriodicHandler(HandleEffectPeriodic, 0, AuraType.PeriodicDummy));
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AfterEffectRemove.Add(new EffectApplyHandler(HandleRemove, 0, AuraType.PeriodicDummy, AuraEffectHandleModes.Real));
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}
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public void AddTarget(Unit target)
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{
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_targets.Add(target.GetGUID());
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}
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List<ObjectGuid> _targets = new List<ObjectGuid>();
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}
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[Script] // 2098 - Eviscerate
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class spell_rog_eviscerate : SpellScript
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{
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void CalculateDamage(uint effIndex)
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{
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int damagePerCombo = (int)(GetCaster().GetTotalAttackPowerValue(WeaponAttackType.BaseAttack) * 0.559f);
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AuraEffect t5 = GetCaster().GetAuraEffect(SpellIds.T52pSetBonus, 0);
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if (t5 != null)
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damagePerCombo += t5.GetAmount();
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SetEffectValue(GetEffectValue() + damagePerCombo * GetCaster().GetPower(PowerType.ComboPoints));
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}
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public override void Register()
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{
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OnEffectLaunchTarget.Add(new EffectHandler(CalculateDamage, 0, SpellEffectName.SchoolDamage));
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}
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}
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[Script] // 32645 - Envenom
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class spell_rog_envenom : SpellScript
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{
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void CalculateDamage(uint effIndex)
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{
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int damagePerCombo = (int)(GetCaster().GetTotalAttackPowerValue(WeaponAttackType.BaseAttack) * 0.417f);
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AuraEffect t5 = GetCaster().GetAuraEffect(SpellIds.T52pSetBonus, 0);
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if (t5 != null)
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damagePerCombo += t5.GetAmount();
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SetEffectValue(GetEffectValue() + damagePerCombo * GetCaster().GetPower(PowerType.ComboPoints));
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}
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public override void Register()
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{
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OnEffectLaunchTarget.Add(new EffectHandler(CalculateDamage, 0, SpellEffectName.SchoolDamage));
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}
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}
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}
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