diff --git a/Source/Game/Entities/Player/Player.cs b/Source/Game/Entities/Player/Player.cs index fc8af57c0..64c83b311 100644 --- a/Source/Game/Entities/Player/Player.cs +++ b/Source/Game/Entities/Player/Player.cs @@ -7226,7 +7226,7 @@ namespace Game.Entities } // still affected by some aura that shouldn't allow control, only allow on last such aura to be removed - if (target.HasUnitState(UnitState.Controlled)) + if (target.HasUnitState(UnitState.Fleeing | UnitState.Confused)) allowMove = false; ControlUpdate packet = new();