Core/Objects: Treat areas that have ParentAreaID filled but dont have IsSubzone flag as zones instead of areas

Port From (https://github.com/TrinityCore/TrinityCore/commit/0ce96adb7a8ae29a577cce268c8bd3742253cf69)
This commit is contained in:
hondacrx
2024-02-01 09:51:04 -05:00
parent b48f777dc6
commit a436f7b2d1
8 changed files with 28 additions and 20 deletions
@@ -1841,7 +1841,7 @@ namespace Game.AI
return false;
}
if (areaEntry.ParentAreaID != 0)
if (areaEntry.ParentAreaID != 0 && areaEntry.GetFlags().HasFlag(AreaFlags.IsSubzone))
{
Log.outError(LogFilter.Sql, $"SmartAIMgr: {e} uses subzone (ID: {e.Action.overrideLight.zoneId}) instead of zone, skipped.");
return false;
@@ -1870,7 +1870,7 @@ namespace Game.AI
return false;
}
if (areaEntry.ParentAreaID != 0)
if (areaEntry.ParentAreaID != 0 && areaEntry.GetFlags().HasFlag(AreaFlags.IsSubzone))
{
Log.outError(LogFilter.Sql, $"SmartAIMgr: {e} uses subzone (ID: {e.Action.overrideWeather.zoneId}) instead of zone, skipped.");
return false;