Core/Objects: Treat areas that have ParentAreaID filled but dont have IsSubzone flag as zones instead of areas
Port From (https://github.com/TrinityCore/TrinityCore/commit/0ce96adb7a8ae29a577cce268c8bd3742253cf69)
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@@ -203,7 +203,7 @@ namespace Game.Chat
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phases = PhasingHandler.FormatPhases(player.GetPhaseShift());
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AreaTableRecord area = CliDB.AreaTableStorage.LookupByKey(player.GetAreaId());
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if (area != null)
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if (area != null && area.GetFlags().HasFlag(AreaFlags.IsSubzone))
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{
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AreaTableRecord zone = CliDB.AreaTableStorage.LookupByKey(area.ParentAreaID);
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if (zone != null)
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