Core/Objects: Treat areas that have ParentAreaID filled but dont have IsSubzone flag as zones instead of areas
Port From (https://github.com/TrinityCore/TrinityCore/commit/0ce96adb7a8ae29a577cce268c8bd3742253cf69)
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@@ -1348,7 +1348,7 @@ namespace Game
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return false;
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}
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if (areaEntry.ParentAreaID != 0)
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if (areaEntry.ParentAreaID != 0 && areaEntry.GetFlags().HasFlag(AreaFlags.IsSubzone))
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{
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Log.outError(LogFilter.Sql, "{0} requires to be in area ({1}) which is a subzone but zone expected, skipped.", cond.ToString(true), cond.ConditionValue1);
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return false;
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