Core/SAI: Add event_parm5 "player only" for EVENT_OOC_LOS and EVENT_IC_LOS
Port From (https://github.com/TrinityCore/TrinityCore/commit/77ee6dca456110336700460b25273a4de8061248)
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@@ -1938,6 +1938,7 @@ namespace Game.AI
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public uint maxDist;
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public uint cooldownMin;
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public uint cooldownMax;
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public uint playerOnly;
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}
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public struct Respawn
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{
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