Core/Instances: Added back missing cases to InstanceScript::SendEncounterUnit
Port From (https://github.com/TrinityCore/TrinityCore/commit/cc7e1bdcaed1ef1f6b4394378c99c56c8438b049)
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@@ -748,7 +748,7 @@ namespace Game.Maps
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_temporaryEntranceId = 0;
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}
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public void SendEncounterUnit(EncounterFrameType type, Unit unit = null, byte priority = 0)
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public void SendEncounterUnit(EncounterFrameType type, Unit unit = null, int? param1 = null, int? param2 = null)
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{
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switch (type)
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{
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@@ -758,7 +758,7 @@ namespace Game.Maps
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InstanceEncounterEngageUnit encounterEngageMessage = new();
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encounterEngageMessage.Unit = unit.GetGUID();
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encounterEngageMessage.TargetFramePriority = priority;
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encounterEngageMessage.TargetFramePriority = (byte)param1.GetValueOrDefault(0);
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instance.SendToPlayers(encounterEngageMessage);
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break;
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case EncounterFrameType.Disengage:
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@@ -775,9 +775,44 @@ namespace Game.Maps
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InstanceEncounterChangePriority encounterChangePriorityMessage = new();
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encounterChangePriorityMessage.Unit = unit.GetGUID();
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encounterChangePriorityMessage.TargetFramePriority = priority;
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encounterChangePriorityMessage.TargetFramePriority = (byte)param1.GetValueOrDefault(0);
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instance.SendToPlayers(encounterChangePriorityMessage);
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break;
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case EncounterFrameType.AddTimer:
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{
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InstanceEncounterTimerStart instanceEncounterTimerStart = new();
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instanceEncounterTimerStart.TimeRemaining = param1.GetValueOrDefault(0);
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instance.SendToPlayers(instanceEncounterTimerStart);
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break;
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}
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case EncounterFrameType.EnableObjective:
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{
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InstanceEncounterObjectiveStart instanceEncounterObjectiveStart = new();
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instanceEncounterObjectiveStart.ObjectiveID = param1.GetValueOrDefault(0);
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instance.SendToPlayers(instanceEncounterObjectiveStart);
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break;
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}
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case EncounterFrameType.UpdateObjective:
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{
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InstanceEncounterObjectiveUpdate instanceEncounterObjectiveUpdate = new();
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instanceEncounterObjectiveUpdate.ObjectiveID = param1.GetValueOrDefault(0);
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instanceEncounterObjectiveUpdate.ProgressAmount = param2.GetValueOrDefault(0);
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instance.SendToPlayers(instanceEncounterObjectiveUpdate);
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break;
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}
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case EncounterFrameType.DisableObjective:
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{
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InstanceEncounterObjectiveComplete instanceEncounterObjectiveComplete = new();
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instanceEncounterObjectiveComplete.ObjectiveID = param1.GetValueOrDefault(0);
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instance.SendToPlayers(instanceEncounterObjectiveComplete);
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break;
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}
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case EncounterFrameType.PhaseShiftChanged:
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{
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InstanceEncounterPhaseShiftChanged instanceEncounterPhaseShiftChanged = new();
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instance.SendToPlayers(instanceEncounterPhaseShiftChanged);
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break;
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}
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default:
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break;
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}
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