Core/AreaTriggers: Move SpellForVisuals override from AT spawn to properties
Port From (https://github.com/TrinityCore/TrinityCore/commit/2ad7c7829b17bb9e6e951632e8e0e68f68b9aa44)
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@@ -262,6 +262,8 @@ namespace Game.Entities
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public uint DecalPropertiesId;
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public uint? SpellForVisuals;
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public uint TimeToTarget;
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public uint TimeToTargetScale;
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@@ -286,7 +288,6 @@ namespace Game.Entities
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public class AreaTriggerSpawn : SpawnData
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{
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public new AreaTriggerId Id;
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public uint? SpellForVisuals;
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public AreaTriggerSpawn() : base(SpawnObjectType.AreaTrigger) { }
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}
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