From a55d37c91ec0e7d7b2fc45c758e00677e9ba3584 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Sun, 19 Feb 2023 02:13:58 -0500 Subject: [PATCH] Core/Misc: Mention vmaps in error message about loading gameobject models Port From (https://github.com/TrinityCore/TrinityCore/commit/d5ec4a7f05f34386cc76b7fe7c289d148d69a43d) --- Source/Game/World/WorldManager.cs | 14 +++++++------- Source/WorldServer/WorldServer.conf.dist | 2 +- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/Source/Game/World/WorldManager.cs b/Source/Game/World/WorldManager.cs index d34064045..6cd84dc99 100644 --- a/Source/Game/World/WorldManager.cs +++ b/Source/Game/World/WorldManager.cs @@ -425,6 +425,13 @@ namespace Game Environment.Exit(1); } + Log.outInfo(LogFilter.ServerLoading, "Loading GameObject models..."); + if (!GameObjectModel.LoadGameObjectModelList()) + { + Log.outFatal(LogFilter.ServerLoading, "Unable to load gameobject models (part of vmaps), objects using WMO models will crash the client - server shutting down!"); + Environment.Exit(1); + } + Log.outInfo(LogFilter.ServerLoading, "Loading hotfix blobs..."); Global.DB2Mgr.LoadHotfixBlob(m_availableDbcLocaleMask); @@ -496,13 +503,6 @@ namespace Game Log.outInfo(LogFilter.ServerLoading, "Loading languages words..."); Global.LanguageMgr.LoadLanguagesWords(); - Log.outInfo(LogFilter.ServerLoading, "Loading GameObject models..."); - if (!GameObjectModel.LoadGameObjectModelList()) - { - Log.outFatal(LogFilter.ServerLoading, "Unable to load gameobject models, objects using WMO models will crash the client - server shutting down!"); - Environment.Exit(1); - } - Log.outInfo(LogFilter.ServerLoading, "Loading Instance Template..."); Global.ObjectMgr.LoadInstanceTemplate(); diff --git a/Source/WorldServer/WorldServer.conf.dist b/Source/WorldServer/WorldServer.conf.dist index 3c14822ba..8c67e9b18 100644 --- a/Source/WorldServer/WorldServer.conf.dist +++ b/Source/WorldServer/WorldServer.conf.dist @@ -418,7 +418,7 @@ mmap.EnablePathFinding = 1 # # vmap.enableLOS # vmap.enableHeight -# Description: VMmap support for line of sight and height calculation. +# Description: Vmap support for line of sight and height calculation. # Default: 1 - (Enabled, vmap.enableLOS) # 1 - (Enabled, vmap.enableHeight) # 0 - (Disabled)