Core/Spells: Implement spell queue
Port From (https://github.com/TrinityCore/TrinityCore/commit/27019a62a4294f8dd48d975f85b1907c5adee0e3)
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@@ -8121,6 +8121,8 @@ namespace Game.Spells
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return m_casttime;
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}
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public int GetRemainingCastTime() { return m_timer; }
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bool IsAutoRepeat()
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{
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return m_autoRepeat;
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