Core/Spells: Implement spell queue

Port From (https://github.com/TrinityCore/TrinityCore/commit/27019a62a4294f8dd48d975f85b1907c5adee0e3)
This commit is contained in:
hondacrx
2024-02-03 13:11:01 -05:00
parent 284cb628c9
commit a5b8efd032
10 changed files with 390 additions and 192 deletions
+2
View File
@@ -8121,6 +8121,8 @@ namespace Game.Spells
return m_casttime;
}
public int GetRemainingCastTime() { return m_timer; }
bool IsAutoRepeat()
{
return m_autoRepeat;