Update locales_gossip_menu_option to simple system
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@@ -83,7 +83,7 @@ namespace Game.Misc
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foreach (var item in bounds)
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{
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// Find the one with the given menu item id.
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if (item.OptionIndex != menuItemId)
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if (item.OptionId != menuItemId)
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continue;
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/// Store texts for localization.
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@@ -842,12 +842,12 @@ namespace Game.Misc
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public class GossipMenuItems
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{
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public uint MenuId;
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public uint OptionIndex;
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public uint OptionId;
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public GossipOptionIcon OptionIcon;
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public string OptionText;
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public uint OptionBroadcastTextId;
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public GossipOption OptionType;
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public NPCFlags OptionNpcflag;
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public NPCFlags OptionNpcFlag;
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public uint ActionMenuId;
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public uint ActionPoiId;
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public bool BoxCoded;
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@@ -875,8 +875,8 @@ namespace Game.Misc
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public class GossipMenus
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{
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public uint entry;
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public uint text_id;
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public List<Condition> conditions = new List<Condition>();
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public uint MenuId;
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public uint TextId;
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public List<Condition> Conditions = new List<Condition>();
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}
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}
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@@ -2341,7 +2341,7 @@ namespace Game.Entities
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Creature creature = source.ToCreature();
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if (creature)
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{
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if (!menuItems.OptionNpcflag.HasAnyFlag(npcflags))
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if (!menuItems.OptionNpcFlag.HasAnyFlag(npcflags))
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continue;
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switch (menuItems.OptionType)
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@@ -2439,7 +2439,7 @@ namespace Game.Entities
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if (optionBroadcastText == null)
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{
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// Find localizations from database.
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GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, menuItems.OptionIndex);
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GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, menuItems.OptionId);
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if (gossipMenuLocale != null)
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ObjectManager.GetLocaleString(gossipMenuLocale.OptionText, locale, ref strOptionText);
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}
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@@ -2447,14 +2447,14 @@ namespace Game.Entities
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if (boxBroadcastText == null)
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{
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// Find localizations from database.
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GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, menuItems.OptionIndex);
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GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, menuItems.OptionId);
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if (gossipMenuLocale != null)
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ObjectManager.GetLocaleString(gossipMenuLocale.BoxText, locale, ref strBoxText);
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}
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}
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menu.GetGossipMenu().AddMenuItem((int)menuItems.OptionIndex, menuItems.OptionIcon, strOptionText, 0, (uint)menuItems.OptionType, strBoxText, menuItems.BoxMoney, menuItems.BoxCoded);
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menu.GetGossipMenu().AddGossipMenuItemData(menuItems.OptionIndex, menuItems.ActionMenuId, menuItems.ActionPoiId, menuItems.TrainerId);
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menu.GetGossipMenu().AddMenuItem((int)menuItems.OptionId, menuItems.OptionIcon, strOptionText, 0, (uint)menuItems.OptionType, strBoxText, menuItems.BoxMoney, menuItems.BoxCoded);
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menu.GetGossipMenu().AddGossipMenuItemData(menuItems.OptionId, menuItems.ActionMenuId, menuItems.ActionPoiId, menuItems.TrainerId);
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}
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}
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}
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@@ -2620,8 +2620,8 @@ namespace Game.Entities
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foreach (var menu in menuBounds)
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{
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if (Global.ConditionMgr.IsObjectMeetToConditions(this, source, menu.conditions))
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textId = menu.text_id;
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if (Global.ConditionMgr.IsObjectMeetToConditions(this, source, menu.Conditions))
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textId = menu.TextId;
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}
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return textId;
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