Update locales_gossip_menu_option to simple system

This commit is contained in:
hondacrx
2017-11-13 12:42:45 -05:00
parent 1e22248418
commit a5e8da2a57
4 changed files with 55 additions and 64 deletions
+7 -7
View File
@@ -2341,7 +2341,7 @@ namespace Game.Entities
Creature creature = source.ToCreature();
if (creature)
{
if (!menuItems.OptionNpcflag.HasAnyFlag(npcflags))
if (!menuItems.OptionNpcFlag.HasAnyFlag(npcflags))
continue;
switch (menuItems.OptionType)
@@ -2439,7 +2439,7 @@ namespace Game.Entities
if (optionBroadcastText == null)
{
// Find localizations from database.
GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, menuItems.OptionIndex);
GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, menuItems.OptionId);
if (gossipMenuLocale != null)
ObjectManager.GetLocaleString(gossipMenuLocale.OptionText, locale, ref strOptionText);
}
@@ -2447,14 +2447,14 @@ namespace Game.Entities
if (boxBroadcastText == null)
{
// Find localizations from database.
GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, menuItems.OptionIndex);
GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, menuItems.OptionId);
if (gossipMenuLocale != null)
ObjectManager.GetLocaleString(gossipMenuLocale.BoxText, locale, ref strBoxText);
}
}
menu.GetGossipMenu().AddMenuItem((int)menuItems.OptionIndex, menuItems.OptionIcon, strOptionText, 0, (uint)menuItems.OptionType, strBoxText, menuItems.BoxMoney, menuItems.BoxCoded);
menu.GetGossipMenu().AddGossipMenuItemData(menuItems.OptionIndex, menuItems.ActionMenuId, menuItems.ActionPoiId, menuItems.TrainerId);
menu.GetGossipMenu().AddMenuItem((int)menuItems.OptionId, menuItems.OptionIcon, strOptionText, 0, (uint)menuItems.OptionType, strBoxText, menuItems.BoxMoney, menuItems.BoxCoded);
menu.GetGossipMenu().AddGossipMenuItemData(menuItems.OptionId, menuItems.ActionMenuId, menuItems.ActionPoiId, menuItems.TrainerId);
}
}
}
@@ -2620,8 +2620,8 @@ namespace Game.Entities
foreach (var menu in menuBounds)
{
if (Global.ConditionMgr.IsObjectMeetToConditions(this, source, menu.conditions))
textId = menu.text_id;
if (Global.ConditionMgr.IsObjectMeetToConditions(this, source, menu.Conditions))
textId = menu.TextId;
}
return textId;