Update locales_gossip_menu_option to simple system

This commit is contained in:
hondacrx
2017-11-13 12:42:45 -05:00
parent 1e22248418
commit a5e8da2a57
4 changed files with 55 additions and 64 deletions
+3 -3
View File
@@ -558,9 +558,9 @@ namespace Game
foreach (var menu in pMenuBounds)
{
if (menu.entry == cond.SourceGroup && menu.text_id == cond.SourceEntry)
if (menu.MenuId == cond.SourceGroup && menu.TextId == cond.SourceEntry)
{
menu.conditions.Add(cond);
menu.Conditions.Add(cond);
return true;
}
}
@@ -574,7 +574,7 @@ namespace Game
var pMenuItemBounds = Global.ObjectMgr.GetGossipMenuItemsMapBounds(cond.SourceGroup);
foreach (var menuItems in pMenuItemBounds)
{
if (menuItems.MenuId == cond.SourceGroup && menuItems.OptionIndex == cond.SourceEntry)
if (menuItems.MenuId == cond.SourceGroup && menuItems.OptionId == cond.SourceEntry)
{
menuItems.Conditions.Add(cond);
return true;
+6 -6
View File
@@ -83,7 +83,7 @@ namespace Game.Misc
foreach (var item in bounds)
{
// Find the one with the given menu item id.
if (item.OptionIndex != menuItemId)
if (item.OptionId != menuItemId)
continue;
/// Store texts for localization.
@@ -842,12 +842,12 @@ namespace Game.Misc
public class GossipMenuItems
{
public uint MenuId;
public uint OptionIndex;
public uint OptionId;
public GossipOptionIcon OptionIcon;
public string OptionText;
public uint OptionBroadcastTextId;
public GossipOption OptionType;
public NPCFlags OptionNpcflag;
public NPCFlags OptionNpcFlag;
public uint ActionMenuId;
public uint ActionPoiId;
public bool BoxCoded;
@@ -875,8 +875,8 @@ namespace Game.Misc
public class GossipMenus
{
public uint entry;
public uint text_id;
public List<Condition> conditions = new List<Condition>();
public uint MenuId;
public uint TextId;
public List<Condition> Conditions = new List<Condition>();
}
}
+7 -7
View File
@@ -2341,7 +2341,7 @@ namespace Game.Entities
Creature creature = source.ToCreature();
if (creature)
{
if (!menuItems.OptionNpcflag.HasAnyFlag(npcflags))
if (!menuItems.OptionNpcFlag.HasAnyFlag(npcflags))
continue;
switch (menuItems.OptionType)
@@ -2439,7 +2439,7 @@ namespace Game.Entities
if (optionBroadcastText == null)
{
// Find localizations from database.
GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, menuItems.OptionIndex);
GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, menuItems.OptionId);
if (gossipMenuLocale != null)
ObjectManager.GetLocaleString(gossipMenuLocale.OptionText, locale, ref strOptionText);
}
@@ -2447,14 +2447,14 @@ namespace Game.Entities
if (boxBroadcastText == null)
{
// Find localizations from database.
GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, menuItems.OptionIndex);
GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, menuItems.OptionId);
if (gossipMenuLocale != null)
ObjectManager.GetLocaleString(gossipMenuLocale.BoxText, locale, ref strBoxText);
}
}
menu.GetGossipMenu().AddMenuItem((int)menuItems.OptionIndex, menuItems.OptionIcon, strOptionText, 0, (uint)menuItems.OptionType, strBoxText, menuItems.BoxMoney, menuItems.BoxCoded);
menu.GetGossipMenu().AddGossipMenuItemData(menuItems.OptionIndex, menuItems.ActionMenuId, menuItems.ActionPoiId, menuItems.TrainerId);
menu.GetGossipMenu().AddMenuItem((int)menuItems.OptionId, menuItems.OptionIcon, strOptionText, 0, (uint)menuItems.OptionType, strBoxText, menuItems.BoxMoney, menuItems.BoxCoded);
menu.GetGossipMenu().AddGossipMenuItemData(menuItems.OptionId, menuItems.ActionMenuId, menuItems.ActionPoiId, menuItems.TrainerId);
}
}
}
@@ -2620,8 +2620,8 @@ namespace Game.Entities
foreach (var menu in menuBounds)
{
if (Global.ConditionMgr.IsObjectMeetToConditions(this, source, menu.conditions))
textId = menu.text_id;
if (Global.ConditionMgr.IsObjectMeetToConditions(this, source, menu.Conditions))
textId = menu.TextId;
}
return textId;
+38 -47
View File
@@ -595,36 +595,31 @@ namespace Game
gossipMenusStorage.Clear();
SQLResult result = DB.World.Query("SELECT entry, text_id FROM gossip_menu");
SQLResult result = DB.World.Query("SELECT MenuID, TextID FROM gossip_menu");
if (result.IsEmpty())
{
Log.outError(LogFilter.ServerLoading, "Loaded 0 gossip_menu entries. DB table `gossip_menu` is empty!");
return;
}
uint count = 0;
do
{
GossipMenus gMenu = new GossipMenus();
gMenu.entry = result.Read<uint>(0);
gMenu.text_id = result.Read<uint>(1);
gMenu.MenuId = result.Read<uint>(0);
gMenu.TextId = result.Read<uint>(1);
if (GetNpcText(gMenu.text_id) == null)
if (GetNpcText(gMenu.TextId) == null)
{
Log.outError(LogFilter.Sql, "Table gossip_menu entry {0} are using non-existing textid {1}", gMenu.entry, gMenu.text_id);
Log.outError(LogFilter.Sql, "Table gossip_menu: Id {0} is using non-existing TextId {1}", gMenu.MenuId, gMenu.TextId);
continue;
}
gossipMenusStorage.Add(gMenu.entry, gMenu);
++count;
gossipMenusStorage.Add(gMenu.MenuId, gMenu);
}
while (result.NextRow());
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} gossip_menu entries in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime));
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} gossip_menu Ids in {1} ms", gossipMenusStorage.Count, Time.GetMSTimeDiffToNow(oldMSTime));
}
public void LoadGossipMenuItems()
{
@@ -633,33 +628,32 @@ namespace Game
gossipMenuItemsStorage.Clear();
// 0 1 2 3 4 5 6
SQLResult result = DB.World.Query("SELECT o.MenuId, o.OptionIndex, o.OptionIcon, o.OptionText, o.OptionBroadcastTextId, o.OptionType, o.OptionNpcflag, " +
SQLResult result = DB.World.Query("SELECT o.MenuID, o.OptionID, o.OptionIcon, o.OptionText, o.OptionBroadcastTextId, o.OptionType, o.OptionNpcflag, " +
// 7 8 9 10 11 12 13
"oa.ActionMenuId, oa.ActionPoiId, ob.BoxCoded, ob.BoxMoney, ob.BoxText, ob.BoxBroadcastTextId, ot.TrainerId " +
"oa.ActionMenuID, oa.ActionPoiID, ob.BoxCoded, ob.BoxMoney, ob.BoxText, ob.BoxBroadcastTextId, ot.TrainerId " +
"FROM gossip_menu_option o " +
"LEFT JOIN gossip_menu_option_action oa ON o.MenuId = oa.MenuId AND o.OptionIndex = oa.OptionIndex " +
"LEFT JOIN gossip_menu_option_box ob ON o.MenuId = ob.MenuId AND o.OptionIndex = ob.OptionIndex " +
"LEFT JOIN gossip_menu_option_trainer ot ON o.MenuId = ot.MenuId AND o.OptionIndex = ot.OptionIndex " +
"ORDER BY o.MenuId, o.OptionIndex");
"LEFT JOIN gossip_menu_option_action oa ON o.MenuID = oa.MenuID AND o.OptionID = oa.OptionID " +
"LEFT JOIN gossip_menu_option_box ob ON o.MenuID = ob.MenuID AND o.OptionID = ob.OptionID " +
"LEFT JOIN gossip_menu_option_trainer ot ON o.MenuID = ot.MenuID AND o.OptionID = ot.OptionID " +
"ORDER BY o.MenuId, o.OptionID");
if (result.IsEmpty())
{
Log.outError(LogFilter.ServerLoading, "Loaded 0 gossip_menu_option entries. DB table `gossip_menu_option` is empty!");
Log.outError(LogFilter.ServerLoading, "Loaded 0 gossip_menu_option Ids. DB table `gossip_menu_option` is empty!");
return;
}
uint count = 0;
do
{
GossipMenuItems gMenuItem = new GossipMenuItems();
gMenuItem.MenuId = result.Read<uint>(0);
gMenuItem.OptionIndex = result.Read<uint>(1);
gMenuItem.OptionId = result.Read<uint>(1);
gMenuItem.OptionIcon = (GossipOptionIcon)result.Read<byte>(2);
gMenuItem.OptionText = result.Read<string>(3);
gMenuItem.OptionBroadcastTextId = result.Read<uint>(4);
gMenuItem.OptionType = (GossipOption)result.Read<uint>(5);
gMenuItem.OptionNpcflag = (NPCFlags)result.Read<ulong>(6);
gMenuItem.OptionNpcFlag = (NPCFlags)result.Read<ulong>(6);
gMenuItem.ActionMenuId = result.Read<uint>(7);
gMenuItem.ActionPoiId = result.Read<uint>(8);
gMenuItem.BoxCoded = result.Read<bool>(9);
@@ -670,7 +664,7 @@ namespace Game
if (gMenuItem.OptionIcon >= GossipOptionIcon.Max)
{
Log.outError(LogFilter.Sql, $"Table gossip_menu_option for MenuId {gMenuItem.MenuId}, OptionIndex {gMenuItem.OptionIndex} has unknown icon id {gMenuItem.OptionIcon}. Replacing with GOSSIPICONCHAT");
Log.outError(LogFilter.Sql, $"Table gossip_menu_option for MenuId {gMenuItem.MenuId}, OptionID {gMenuItem.OptionId} has unknown icon id {gMenuItem.OptionIcon}. Replacing with GossipOptionIcon.Chat");
gMenuItem.OptionIcon = GossipOptionIcon.Chat;
}
@@ -678,17 +672,17 @@ namespace Game
{
if (!CliDB.BroadcastTextStorage.ContainsKey(gMenuItem.OptionBroadcastTextId))
{
Log.outError(LogFilter.Sql, $"Table `gossip_menu_option` for MenuId {gMenuItem.MenuId}, OptionIndex {gMenuItem.OptionIndex} has non-existing or incompatible OptionBroadcastTextId {gMenuItem.OptionBroadcastTextId}, ignoring.");
Log.outError(LogFilter.Sql, $"Table `gossip_menu_option` for MenuId {gMenuItem.MenuId}, OptionID {gMenuItem.OptionId} has non-existing or incompatible OptionBroadcastTextId {gMenuItem.OptionBroadcastTextId}, ignoring.");
gMenuItem.OptionBroadcastTextId = 0;
}
}
if (gMenuItem.OptionType >= GossipOption.Max)
Log.outError(LogFilter.Sql, $"Table gossip_menu_option for MenuId {gMenuItem.MenuId}, OptionIndex {gMenuItem.OptionIndex} has unknown option id {gMenuItem.OptionType}. Option will not be used");
Log.outError(LogFilter.Sql, $"Table gossip_menu_option for MenuId {gMenuItem.MenuId}, OptionID {gMenuItem.OptionId} has unknown option id {gMenuItem.OptionType}. Option will not be used");
if (gMenuItem.ActionPoiId != 0 && GetPointOfInterest(gMenuItem.ActionPoiId) == null)
{
Log.outError(LogFilter.Sql, $"Table gossip_menu_option for MenuId {gMenuItem.MenuId}, OptionIndex {gMenuItem.OptionIndex} use non-existing actionpoiid {gMenuItem.ActionPoiId}, ignoring");
Log.outError(LogFilter.Sql, $"Table gossip_menu_option for MenuId {gMenuItem.MenuId}, OptionID {gMenuItem.OptionId} use non-existing actionpoiid {gMenuItem.ActionPoiId}, ignoring");
gMenuItem.ActionPoiId = 0;
}
@@ -696,23 +690,21 @@ namespace Game
{
if (!CliDB.BroadcastTextStorage.ContainsKey(gMenuItem.BoxBroadcastTextId))
{
Log.outError(LogFilter.Sql, $"Table `gossip_menu_option` for MenuId {gMenuItem.MenuId}, OptionIndex {gMenuItem.OptionIndex} has non-existing or incompatible BoxBroadcastTextId {gMenuItem.BoxBroadcastTextId}, ignoring.");
Log.outError(LogFilter.Sql, $"Table `gossip_menu_option` for MenuId {gMenuItem.MenuId}, OptionID {gMenuItem.OptionId} has non-existing or incompatible BoxBroadcastTextId {gMenuItem.BoxBroadcastTextId}, ignoring.");
gMenuItem.BoxBroadcastTextId = 0;
}
}
if (gMenuItem.TrainerId != 0 && GetTrainer(gMenuItem.TrainerId) == null)
{
Log.outError(LogFilter.Sql, $"Table `gossip_menu_option_trainer` for MenuId {gMenuItem.MenuId}, OptionIndex {gMenuItem.OptionIndex} use non-existing TrainerId {gMenuItem.TrainerId}, ignoring");
Log.outError(LogFilter.Sql, $"Table `gossip_menu_option_trainer` for MenuId {gMenuItem.MenuId}, OptionID {gMenuItem.OptionId} use non-existing TrainerId {gMenuItem.TrainerId}, ignoring");
gMenuItem.TrainerId = 0;
}
gossipMenuItemsStorage.Add(gMenuItem.MenuId, gMenuItem);
++count;
} while (result.NextRow());
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} gossip_menu_option entries in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime));
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} gossip_menu_option entries in {1} ms", gossipMenuItemsStorage.Count, Time.GetMSTimeDiffToNow(oldMSTime));
}
public void LoadPointsOfInterest()
{
@@ -1732,18 +1724,16 @@ namespace Game
return;
}
uint count = 0;
do
{
LoadCreatureTemplate(result.GetFields());
++count;
} while (result.NextRow());
// Checking needs to be done after loading because of the difficulty self referencing
foreach (var template in creatureTemplateStorage.Values)
CheckCreatureTemplate(template);
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} creature definitions in {1} ms", count, Time.GetMSTimeDiffToNow(time));
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} creature definitions in {1} ms", creatureTemplateStorage.Count, Time.GetMSTimeDiffToNow(time));
}
public void LoadCreatureTemplate(SQLFields fields)
{
@@ -7883,27 +7873,28 @@ namespace Game
_gossipMenuItemsLocaleStorage.Clear(); // need for reload case
SQLResult result = DB.World.Query("SELECT menu_id, id, option_text_loc1, box_text_loc1, option_text_loc2, box_text_loc2, " +
"option_text_loc3, box_text_loc3, option_text_loc4, box_text_loc4, option_text_loc5, box_text_loc5, option_text_loc6, box_text_loc6, " +
"option_text_loc7, box_text_loc7, option_text_loc8, box_text_loc8 FROM locales_gossip_menu_option");
// 0 1 2 3 4
SQLResult result = DB.World.Query("SELECT MenuID, OptionID, Locale, OptionText, BoxText FROM gossip_menu_option_locale");
if (result.IsEmpty())
return;
do
{
uint menuId = result.Read<ushort>(0);
uint id = result.Read<ushort>(1);
ushort menuId = result.Read<ushort>(0);
ushort optionId = result.Read<ushort>(1);
string localeName = result.Read<string>(2);
string optionText = result.Read<string>(3);
string boxText = result.Read<string>(4);
GossipMenuItemsLocale data = new GossipMenuItemsLocale();
for (byte i = 1; i < (int)LocaleConstant.OldTotal; ++i)
{
LocaleConstant locale = (LocaleConstant)i;
AddLocaleString(result.Read<string>(2 + 2 * (i - 1)), locale, data.OptionText);
AddLocaleString(result.Read<string>(2 + 2 * (i - 1) + 1), locale, data.BoxText);
}
LocaleConstant locale = localeName.ToEnum<LocaleConstant>();
if (locale == LocaleConstant.enUS)
continue;
_gossipMenuItemsLocaleStorage[MathFunctions.MakePair32(menuId, id)] = data;
AddLocaleString(optionText, locale, data.OptionText);
AddLocaleString(boxText, locale, data.BoxText);
_gossipMenuItemsLocaleStorage[MathFunctions.MakePair32(menuId, optionId)] = data;
}
while (result.NextRow());