Added .modify power command allowing to change any power as long as player class can use it
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@@ -1106,6 +1106,22 @@ namespace Game.DataStorage
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return _powerTypes[power];
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}
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public PowerTypeRecord GetPowerTypeByName(string name)
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{
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foreach (PowerTypeRecord powerType in CliDB.PowerTypeStorage.Values)
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{
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string powerName = powerType.PowerTypeToken;
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if (powerName.ToLower() == name)
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return powerType;
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powerName = powerName.Replace("_", "");
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if (powerName == name)
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return powerType;
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}
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return null;
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}
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public List<RewardPackXItemRecord> GetRewardPackItemsByRewardID(uint rewardPackID)
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{
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return _rewardPackItems.LookupByKey(rewardPackID);
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