Update opcodes to 7.3.2
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@@ -359,6 +359,7 @@ namespace Game.Network.Packets
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_worldPacket.WriteUInt32(Slot);
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_worldPacket.WriteUInt8(State);
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_worldPacket.WriteUInt32(CompletedMask);
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_worldPacket.WriteUInt32(EncounterMask);
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_worldPacket.WriteUInt32(Players.Count);
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_worldPacket.WriteUInt8(Unused);
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_worldPacket.WriteBit(ValidCompletedMask);
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@@ -376,6 +377,7 @@ namespace Game.Network.Packets
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public uint Slot;
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public byte State;
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public uint CompletedMask;
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public uint EncounterMask;
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public byte Unused;
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public bool ValidCompletedMask;
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public bool ProposalSilent;
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