Update opcodes to 7.3.2
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@@ -57,7 +57,8 @@ namespace Game.Network.Packets
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_worldPacket.WriteBit(WindowInfo.HasValue);
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_worldPacket.FlushBits();
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_worldPacket.WriteInt32(Nodes.Length);
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_worldPacket.WriteUInt32(CanLandNodes.Length);
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_worldPacket.WriteUInt32(CanUseNodes.Length);
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if (WindowInfo.HasValue)
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{
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@@ -65,12 +66,16 @@ namespace Game.Network.Packets
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_worldPacket.WriteUInt32(WindowInfo.Value.CurrentNode);
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}
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foreach (var node in Nodes)
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foreach (var node in CanLandNodes)
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_worldPacket.WriteUInt8(node);
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foreach (var node in CanUseNodes)
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_worldPacket.WriteUInt8(node);
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}
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public Optional<ShowTaxiNodesWindowInfo> WindowInfo;
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public byte[] Nodes = null;
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public byte[] CanLandNodes = null; // Nodes known by player
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public byte[] CanUseNodes = null; // Nodes available for use - this can temporarily disable a known node
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}
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class EnableTaxiNode : ClientPacket
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