Core/Players: Implemented setting tradeskill recipes as favorite
Port From (https://github.com/TrinityCore/TrinityCore/commit/0555ab2f56e5ad326948df96f5c2e35254e0cf4f)
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@@ -451,9 +451,6 @@ namespace Game.Entities
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public List<uint> BonusListIDs = new();
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public uint PlayerConditionId;
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public bool IgnoreFiltering;
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//helpers
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public bool IsGoldRequired(ItemTemplate pProto) { return pProto.HasFlag(ItemFlags2.DontIgnoreBuyPrice) || ExtendedCost == 0; }
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}
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public class VendorItemData
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