Core/Gossips: Added support for FriendshipFactionID

Port From (https://github.com/TrinityCore/TrinityCore/commit/1bbc8592d95978a4c681fa6177c7c457189ef485)
This commit is contained in:
hondacrx
2022-08-13 17:54:36 -04:00
parent 7431e719c6
commit a6a9d05e98
5 changed files with 82 additions and 4 deletions
+2 -2
View File
@@ -50,7 +50,7 @@ namespace Game.Networking.Packets
public override void Write()
{
_worldPacket.WritePackedGuid(GossipGUID);
_worldPacket.WriteInt32(GossipID);
_worldPacket.WriteUInt32(GossipID);
_worldPacket.WriteInt32(FriendshipFactionID);
_worldPacket.WriteInt32(TextID);
@@ -89,7 +89,7 @@ namespace Game.Networking.Packets
public ObjectGuid GossipGUID;
public List<ClientGossipText> GossipText = new();
public int TextID;
public int GossipID;
public uint GossipID;
}
public class GossipSelectOption : ClientPacket