Core/Gossips: Added support for FriendshipFactionID
Port From (https://github.com/TrinityCore/TrinityCore/commit/1bbc8592d95978a4c681fa6177c7c457189ef485)
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@@ -885,6 +885,9 @@ namespace Game
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Log.outInfo(LogFilter.ServerLoading, "Loading Gossip menu options...");
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Global.ObjectMgr.LoadGossipMenuItems();
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Log.outInfo(LogFilter.ServerLoading, "Loading Gossip menu friendship factions...");
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Global.ObjectMgr.LoadGossipMenuFriendshipFactions();
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Log.outInfo(LogFilter.ServerLoading, "Loading Creature trainers...");
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Global.ObjectMgr.LoadCreatureTrainers(); // must be after LoadGossipMenuItems
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