From a75bc5188f6ab0678c9c230694f8389488aceeeb Mon Sep 17 00:00:00 2001 From: hondacrx Date: Fri, 24 Dec 2021 21:05:41 -0500 Subject: [PATCH] Core/Spell: allow damage from binary spells to go through elemental resistance's damage reduction. Port From (https://github.com/TrinityCore/TrinityCore/commit/09e849bb69561fe91a9b8c1aa72555eb6c65d0b2) --- Source/Game/Entities/Unit/Unit.cs | 4 ---- 1 file changed, 4 deletions(-) diff --git a/Source/Game/Entities/Unit/Unit.cs b/Source/Game/Entities/Unit/Unit.cs index c4f8e2328..97584a439 100644 --- a/Source/Game/Entities/Unit/Unit.cs +++ b/Source/Game/Entities/Unit/Unit.cs @@ -3084,10 +3084,6 @@ namespace Game.Entities { if (spellInfo.HasAttribute(SpellAttr4.IgnoreResistances)) return 0; - - // Binary spells can't have damage part resisted - if (spellInfo.HasAttribute(SpellCustomAttributes.BinarySpell)) - return 0; } float averageResist = CalculateAverageResistReduction(attacker, schoolMask, victim, spellInfo);