Core/Pets: Adjust pet slot saving logic after constant changes

Port From (https://github.com/TrinityCore/TrinityCore/commit/fd9eb28322fd75e94fcf5093aaf54bee145edfe8)
This commit is contained in:
hondacrx
2022-03-10 10:40:32 -05:00
parent cd29996170
commit a77e6865b2
5 changed files with 9 additions and 9 deletions
@@ -721,7 +721,7 @@ namespace Framework.Database
PrepareStatement(CharStatements.UPD_CHAR_PET_NAME, "UPDATE character_pet SET name = ?, renamed = 1 WHERE owner = ? AND id = ?");
PrepareStatement(CharStatements.UPD_CHAR_PET_SLOT_BY_ID, "UPDATE character_pet SET slot = ? WHERE owner = ? AND id = ?");
PrepareStatement(CharStatements.DEL_CHAR_PET_BY_ID, "DELETE FROM character_pet WHERE id = ?");
PrepareStatement(CharStatements.DEL_CHAR_PET_BY_SLOT, "DELETE FROM character_pet WHERE owner = ? AND (slot = ? OR slot > ?)");
PrepareStatement(CharStatements.DEL_CHAR_PET_BY_SLOT, "DELETE FROM character_pet WHERE owner = ? AND slot IN (?, ?)");
PrepareStatement(CharStatements.DEL_ALL_PET_SPELLS_BY_OWNER, "DELETE FROM pet_spell WHERE guid in (SELECT id FROM character_pet WHERE owner=?)");
PrepareStatement(CharStatements.UPD_PET_SPECS_BY_OWNER, "UPDATE character_pet SET specialization = 0 WHERE owner=?");
PrepareStatement(CharStatements.INS_PET, "INSERT INTO character_pet (id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, abdata, savetime, CreatedBySpell, PetType, specialization) " +