From a7a06f59f59f6077f1f4685633b9f90c66a04e93 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Tue, 15 Dec 2020 13:21:25 -0500 Subject: [PATCH] Core/PacketIO: Add missing ByteBuffer.ResetBitPos calls, fixes buying items from vendors Port From (https://github.com/TrinityCore/TrinityCore/commit/9e0eac83bf3a05aa64e0222ddad052c84bfbdee2) --- Source/Game/Networking/Packets/ItemPackets.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Source/Game/Networking/Packets/ItemPackets.cs b/Source/Game/Networking/Packets/ItemPackets.cs index f5b4908ad..7545017f6 100644 --- a/Source/Game/Networking/Packets/ItemPackets.cs +++ b/Source/Game/Networking/Packets/ItemPackets.cs @@ -795,6 +795,7 @@ namespace Game.Networking.Packets public void Read(WorldPacket data) { var itemModListCount = data.ReadBits(6); + data.ResetBitPos(); for (var i = 0; i < itemModListCount; ++i) { @@ -1019,6 +1020,7 @@ namespace Game.Networking.Packets { Items = new List(); int size = data.ReadBits(2); + data.ResetBitPos(); for (int i = 0; i < size; ++i) { var item = new InvItem