Game/AI: SMART_ACTION_JUMP_TO_POS should resume path when reached jump location

Port From (https://github.com/TrinityCore/TrinityCore/commit/a0feff65bec4e7583e281afe7f82cf1a8c77de68)
This commit is contained in:
hondacrx
2020-05-06 14:52:33 -04:00
parent ac8d747c61
commit a7f58dc076
2 changed files with 0 additions and 7 deletions
@@ -181,8 +181,6 @@ namespace Game.Movement
Unit victim = unit.GetVictim();
if (victim != null)
unit.GetMotionMaster().MoveChase(victim);
else
unit.GetMotionMaster().Initialize();
}
if (unit.ToCreature().GetAI() != null)