Scripts/Spells: Add script for Salvage Wreckage & update similar scripts
Port From (https://github.com/TrinityCore/TrinityCore/commit/2583aee17aa73f182d6867d504c2720a94deb6dc)
This commit is contained in:
@@ -94,10 +94,10 @@ namespace Scripts.Spells.Quest
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public const uint SummonNorthSeaBlueShark = 66740;
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public const uint SummonNorthSeaBlueShark = 66740;
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//Redsnapperverytasty
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//Redsnapperverytasty
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public const uint CastNet = 29866;
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public const uint FishedUpRedSnapper = 29867;
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public const uint FishedUpMurloc = 29869;
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public const uint FishedUpMurloc = 29869;
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//Pounddrumspells
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//BreakfastOfChampions
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public const uint SummonDeepJormungar = 66510;
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public const uint SummonDeepJormungar = 66510;
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public const uint StormforgedMoleMachine = 66492;
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public const uint StormforgedMoleMachine = 66492;
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@@ -121,6 +121,10 @@ namespace Scripts.Spells.Quest
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public const uint ChooseLoc = 40056;
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public const uint ChooseLoc = 40056;
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public const uint AggroCheck = 40112;
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public const uint AggroCheck = 40112;
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//RecoverTheCargo
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public const uint SummonLockbox = 42288;
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public const uint SummonBurrower = 42289;
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//Spellzuldrakrat
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//Spellzuldrakrat
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public const uint SummonGorgedLurkingBasilisk = 50928;
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public const uint SummonGorgedLurkingBasilisk = 50928;
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@@ -297,9 +301,6 @@ namespace Scripts.Spells.Quest
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public const byte Say1 = 1;
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public const byte Say1 = 1;
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public const byte Say2 = 2;
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public const byte Say2 = 2;
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//RedSnapperVeryTasty
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public const uint ItemIdRedSnapper = 23614;
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//Acleansingsong
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//Acleansingsong
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public const uint AreaIdBittertidelake = 4385;
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public const uint AreaIdBittertidelake = 4385;
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public const uint AreaIdRiversheart = 4290;
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public const uint AreaIdRiversheart = 4290;
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@@ -1016,42 +1017,38 @@ namespace Scripts.Spells.Quest
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}
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}
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}
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}
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// http://old01.wowhead.com/quest=9452 - Red Snapper - Very Tasty!
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[Script] // 29866 - Cast Fishing Net
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[Script]
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class spell_q9452_cast_net : SpellScript
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class spell_q9452_cast_net : SpellScript
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{
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{
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public override bool Load()
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public override bool Validate(SpellInfo spell)
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{
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{
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return GetCaster().IsTypeId(TypeId.Player);
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return ValidateSpellInfo(SpellIds.FishedUpRedSnapper, SpellIds.FishedUpMurloc);
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}
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}
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void HandleDummy(uint effIndex)
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void HandleDummy(uint effIndex)
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{
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{
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Player caster = GetCaster().ToPlayer();
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Unit caster = GetCaster();
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if (RandomHelper.randChance(66))
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caster.AddItem(Misc.ItemIdRedSnapper, 1);
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else
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caster.CastSpell(caster, SpellIds.FishedUpMurloc, true);
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}
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void HandleActiveObject(uint effIndex)
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if (RandomHelper.randChance(66))
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{
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caster.CastSpell(caster, SpellIds.FishedUpRedSnapper, true);
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PreventHitDefaultEffect(effIndex);
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else
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GetHitGObj().SetRespawnTime(RandomHelper.randChance(50) ? 2 * Time.Minute : 3 * Time.Minute);
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caster.CastSpell(null, SpellIds.FishedUpMurloc, true);
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GetHitGObj().Use(GetCaster());
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GetHitGObj().SetLootState(LootState.JustDeactivated);
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}
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}
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public override void Register()
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public override void Register()
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{
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{
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OnEffectHit.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
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OnEffectHit.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
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OnEffectHitTarget.Add(new EffectHandler(HandleActiveObject, 1, SpellEffectName.ActivateObject));
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}
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}
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}
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}
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[Script]
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[Script] // 66512 - Pound Drum
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class spell_q14076_14092_pound_drum : SpellScript
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class spell_q14076_14092_pound_drum : SpellScript
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{
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{
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public override bool Validate(SpellInfo spell)
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{
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return ValidateSpellInfo(SpellIds.SummonDeepJormungar, SpellIds.StormforgedMoleMachine);
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}
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void HandleSummon()
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void HandleSummon()
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{
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{
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Unit caster = GetCaster();
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Unit caster = GetCaster();
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@@ -1062,15 +1059,9 @@ namespace Scripts.Spells.Quest
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caster.CastSpell(caster, SpellIds.StormforgedMoleMachine, true);
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caster.CastSpell(caster, SpellIds.StormforgedMoleMachine, true);
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}
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}
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void HandleActiveObject(uint effIndex)
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{
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GetHitGObj().SetLootState(LootState.JustDeactivated);
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}
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public override void Register()
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public override void Register()
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{
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{
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OnCast.Add(new CastHandler(HandleSummon));
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OnCast.Add(new CastHandler(HandleSummon));
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OnEffectHitTarget.Add(new EffectHandler(HandleActiveObject, 0, SpellEffectName.ActivateObject));
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}
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}
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}
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}
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@@ -1362,6 +1353,30 @@ namespace Scripts.Spells.Quest
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}
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}
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}
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}
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[Script] // 42287 - Salvage Wreckage
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class spell_q11140salvage_wreckage : SpellScript
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{
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public override bool Validate(SpellInfo spell)
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{
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return ValidateSpellInfo(SpellIds.SummonLockbox, SpellIds.SummonBurrower);
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}
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void HandleDummy(uint effIndex)
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{
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Unit caster = GetCaster();
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if (RandomHelper.randChance(50))
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caster.CastSpell(caster, SpellIds.SummonLockbox, true);
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else
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caster.CastSpell(null, SpellIds.SummonBurrower, true);
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}
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public override void Register()
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{
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OnEffectHit.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
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}
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}
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[Script]
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[Script]
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class spell_q12527_zuldrak_rat : SpellScript
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class spell_q12527_zuldrak_rat : SpellScript
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{
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{
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