Core/Unit: Fix movement hiccups in water

Port From (https://github.com/TrinityCore/TrinityCore/commit/6b242eee130f1ac405187a03cefaf595d857ad99)
This commit is contained in:
hondacrx
2022-05-24 18:20:46 -04:00
parent 5b76bfe10d
commit a89977ad99
7 changed files with 52 additions and 5 deletions
@@ -36,6 +36,8 @@ namespace Game.Entities
bool _regenerateHealth; // Set on creation
bool _regenerateHealthLock; // Dynamically set
bool _isMissingSwimmingFlagOutOfCombat;
public ulong m_PlayerDamageReq;
public float m_SightDistance;
public float m_CombatDistance;