Core/Unit: Fix movement hiccups in water
Port From (https://github.com/TrinityCore/TrinityCore/commit/6b242eee130f1ac405187a03cefaf595d857ad99)
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@@ -4679,6 +4679,7 @@ namespace Game.Entities
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}
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public override bool CanFly() { return m_movementInfo.HasMovementFlag(MovementFlag.CanFly); }
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public override CanEnterWater() { return true; }
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public Pet GetPet()
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{
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