Core/Movement: MotionMaster reimplementation
Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
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@@ -97,7 +97,7 @@ namespace Game.AI
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return new NullCreatureAI(creature);
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}
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public static IMovementGenerator SelectMovementAI(Unit unit)
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public static MovementGenerator SelectMovementGenerator(Unit unit)
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{
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MovementGeneratorType type = unit.GetDefaultMovementType();
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Creature creature = unit.ToCreature();
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