Core/Movement: MotionMaster reimplementation

Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
This commit is contained in:
hondacrx
2021-09-29 18:24:37 -04:00
parent cf13f32062
commit a968772bad
47 changed files with 1954 additions and 1227 deletions
+1 -1
View File
@@ -97,7 +97,7 @@ namespace Game.AI
return new NullCreatureAI(creature);
}
public static IMovementGenerator SelectMovementAI(Unit unit)
public static MovementGenerator SelectMovementGenerator(Unit unit)
{
MovementGeneratorType type = unit.GetDefaultMovementType();
Creature creature = unit.ToCreature();