Core/Movement: MotionMaster reimplementation

Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
This commit is contained in:
hondacrx
2021-09-29 18:24:37 -04:00
parent cf13f32062
commit a968772bad
47 changed files with 1954 additions and 1227 deletions
+2 -6
View File
@@ -109,13 +109,9 @@ namespace Game.Chat
// stop flight if need
if (player.IsInFlight())
{
player.GetMotionMaster().MovementExpired();
player.CleanupAfterTaxiFlight();
}
// save only in non-flight case
player.FinishTaxiFlight();
else
player.SaveRecallPosition();
player.SaveRecallPosition(); // save only in non-flight case
// before GM
float x, y, z;