Core/Movement: MotionMaster reimplementation

Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
This commit is contained in:
hondacrx
2021-09-29 18:24:37 -04:00
parent cf13f32062
commit a968772bad
47 changed files with 1954 additions and 1227 deletions
+1 -5
View File
@@ -1264,11 +1264,7 @@ namespace Game.DungeonFinding
if (!player.GetMap().IsDungeon())
player.SetBattlegroundEntryPoint();
if (player.IsInFlight())
{
player.GetMotionMaster().MovementExpired();
player.CleanupAfterTaxiFlight();
}
player.FinishTaxiFlight();
if (!player.TeleportTo(mapid, x, y, z, orientation))
error = LfgTeleportResult.NoReturnLocation;