Core/Movement: MotionMaster reimplementation

Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
This commit is contained in:
hondacrx
2021-09-29 18:24:37 -04:00
parent cf13f32062
commit a968772bad
47 changed files with 1954 additions and 1227 deletions
-1
View File
@@ -4875,7 +4875,6 @@ namespace Game.Maps
if (!cSource.IsAlive())
return;
cSource.GetMotionMaster().MovementExpired();
cSource.GetMotionMaster().MoveIdle();
switch ((MovementGeneratorType)step.script.Movement.MovementType)