Core/Movement: MotionMaster reimplementation

Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
This commit is contained in:
hondacrx
2021-09-29 18:24:37 -04:00
parent cf13f32062
commit a968772bad
47 changed files with 1954 additions and 1227 deletions
+2 -2
View File
@@ -189,8 +189,8 @@ namespace Scripts.Pets
me.CombatStop(true);
if (owner && !me.HasUnitState(UnitState.Follow))
{
me.GetMotionMaster().Clear(false);
me.GetMotionMaster().MoveFollow(owner, SharedConst.PetFollowDist, me.GetFollowAngle(), MovementSlot.Active);
me.GetMotionMaster().Clear();
me.GetMotionMaster().MoveFollow(owner, SharedConst.PetFollowDist, me.GetFollowAngle());
}
}
}