Core/Movement: Add time synchronisation (Needs tested)
Port From (https://github.com/TrinityCore/TrinityCore/commit/c19a4db1c12b8864d6c486ee8e2f0e058fb4155a)
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@@ -212,10 +212,6 @@ namespace Game.Entities
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// only changed for direct client control (possess, vehicle etc.), not stuff you control using pet commands
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public Unit m_unitMovedByMe;
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Team m_team;
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public Stack<uint> m_timeSyncQueue = new();
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uint m_timeSyncTimer;
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public uint m_timeSyncClient;
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public uint m_timeSyncServer;
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ReputationMgr reputationMgr;
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QuestObjectiveCriteriaManager m_questObjectiveCriteriaMgr;
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public AtLoginFlags atLoginFlags;
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