Scripts/Spells: Implemented Dark Simulacrum and its related attribute SPELL_ATTR9_ALLOW_DARK_SIMULACRUM

Port From (https://github.com/TrinityCore/TrinityCore/commit/a33864ce2d9038e491fe99eba8acc532ebd6327f)
This commit is contained in:
Hondacrx
2024-08-31 17:01:16 -04:00
parent b97078e44a
commit a9c8ebfcd7
2 changed files with 70 additions and 2 deletions
@@ -1985,7 +1985,7 @@ namespace Framework.Constants
NextModalSpellRequiresSameUnitTarget = 0x10000, // Prevents automatically casting the spell from SpellClassOptions::ModalNextSpell after current spell if target was changed (client only)
AutocastOffByDefault = 0x20000, // AutoCast Off By Default
IgnoreSchoolLockout = 0x40000, // Ignore School Lockout
Unk19 = 0x80000, // 19
AllowDarkSimulacrum = 0x80000, // Allow Dark Simulacrum
Unk20 = 0x100000, // 20
Unk21 = 0x200000, // 21
Unk22 = 0x400000, // 22