Core/Players: Implemented PlayerDataElementAccount, PlayerDataElementCharacter, PlayerDataFlagAccount and PlayerDataFlagCharacter
Port From (https://github.com/TrinityCore/TrinityCore/commit/60400d25f5fff2dabd4aa74bbdbc0d2370360a35)
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@@ -149,6 +149,38 @@ namespace Game.DataStorage
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public ushort[] TraitNodeEntryMaxRank = new ushort[4];
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}
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public sealed class PlayerDataElementAccountRecord
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{
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public uint Id;
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public int StorageIndex;
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public int Type;
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public PlayerDataElementType GetElementType() { return (PlayerDataElementType)Type; }
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}
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public sealed class PlayerDataElementCharacterRecord
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{
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public uint Id;
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public int StorageIndex;
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public int Type;
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public PlayerDataElementType GetElementType() { return (PlayerDataElementType)Type; }
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}
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public sealed class PlayerDataFlagAccountRecord
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{
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public uint Id;
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public int StorageIndex;
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public int Unknown1107;
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}
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public sealed class PlayerDataFlagCharacterRecord
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{
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public uint Id;
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public int StorageIndex;
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public int Unknown1107;
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}
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public sealed class PowerDisplayRecord
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{
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public uint Id;
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